
Identity
| Name | Fenrir |
|---|---|
| Class | SMG |
| Technology | Power |
| Ammo | Handgun Ammo |
| Base weapon | M221 Saratoga |
| Content | Base game |
Function
Fenrir is a Power SMG. After update 2.0 it deals electrical damage and can disable enemy cyberware.
After update 2.0 the effect is electrical, not the older burn. Shock chance is separate from the cyberware disable.
How to get it
Speak to the monk near the Northside docks and enter the Maelstrom hideout to rescue his brother. Take Fenrir from the medical table near the captive.
Take it from the table beside the captive monk during the rescue.
5++ reference
| Field | Figure |
|---|---|
| Damage | 33.9 |
| Attack speed | 15.2 / s |
| Magazine | 40 |
| Reload | 1.4 s |
| Range | 24 m |
| Headshot bonus | +100% |
| Shock chance | 20% |
| Aim in | 0.25 s |