To narrow this list by class, type, or Phantom Liberty, open the Iconic weapon finder with missable weapons selected. It turns the matches into save points in story order.
The Heist
Kongou, Nehan, and Satori are inside Konpeki Plaza during The Heist. Keep a save before the hotel escape.

- Kongou — Take it before leaving the penthouse. Keep a save before the hotel escape.
- Nehan — Pick it up before leaving Konpeki Plaza.
- Satori — The normal opportunity is during The Heist. Save before the penthouse escape.
Kongou is on the bedside table in the penthouse bedroom. Nehan is on Saburo’s body after his death in that penthouse. For Satori, take the interior stairs to the helipad and search Saburo’s AV. The escape objective points toward the balcony.
The Pickup
Save before the All Foods negotiation. Chaos, Doom Doom, and Sir John Phallustiff close on different outcomes of that meeting.
- Chaos — A peaceful deal with Royce skips this direct drop. Keep a save before the All Foods negotiation.
- Doom Doom — Killing Dum Dum in Act 1 removes the later encounter. Make a save before The Pickup if this revolver is a priority.
- Sir John Phallustiff — Meredith must survive The Pickup and invite V to the motel. Save before the All Foods negotiation.
Base-game choices
| Weapon | When | What closes it |
|---|---|---|
| Apparition | Act 2 · Corpo lifepath · War Pigs | The direct quest route requires Corpo V. A different lifepath cannot start War Pigs. |
| Chaos | Act 1 · The Pickup | A peaceful deal with Royce skips this direct drop. Keep a save before the All Foods negotiation. |
| Divided We Stand | Act 2 · Stadium Love | Save before the contest or any confrontation with the party. |
| Doom Doom | Act 3 · Second Conflict · Dum Dum survives | Killing Dum Dum in Act 1 removes the later encounter. Make a save before The Pickup if this revolver is a priority. |
| La Chingona Dorada | Act 2 · Heroes | Sending the remains to Viktor closes the ofrenda route. The pistols appear after the service, so revisit the altar. |
| Lexington x-MOD2 | Act 2 · Shoot to Thrill | Save before starting the contest; a lower placement misses the prize. |
| Mox | Act 2 · after Pyramid Song | Preserve access to Judy's apartment and follow her messages after the quest. |
| O'Five | Act 2 · Beat on the Brat: Arroyo | Save before discussing the wager and resolve the confrontation before leaving. |
| Sir John Phallustiff | Act 2 · Venus in Furs · Meredith route | Meredith must survive The Pickup and invite V to the motel. Save before the All Foods negotiation. |
| Widow Maker | Act 2 · Ghost Town | The first opportunity depends on taking Panam's detour. Save before deciding where to go after the ambush. |
Quest windows
| Weapon | When | What closes it |
|---|---|---|
| Butcher's Cleaver | Act 2 · M'ap Tann Pelen | Take it before following Placide out; the room closes afterward. |
| Cocktail Stick | Act 2 · Automatic Love | Pick it up during the Clouds visit while the VIP area is accessible. |
| Coronation | Act 2 · The Heist + two Wakako gigs · Clampdown | Collect the bag during the prison mission before continuing the escape. |
| Death and Taxes | Act 2 · Ex-Factor | Collect it while you have access to Maiko's office. |
| Genjiroh | Act 2 · Play It Safe | The parade pickup has a story window; the estate copy is a separate location. |
| Gold-Plated Baseball Bat | Act 3 · Second Conflict | Collect it after Denny sets it down before leaving the house grounds. |
| Hypercritical | Watson · Concrete Cage Trap | Take it during the gig while you are in the apartment. |
| Jinchu-Maru | Act 2 · Play It Safe | Loot Oda before leaving the boss arena; killing him is unnecessary. |
| Kongou | Act 1 · The Heist | Take it before leaving the penthouse. Keep a save before the hotel escape. |
| Malorian Arms 3516 | Act 3 · Chippin' In | V takes the pistol back right after the Grayson fight, before you decide his fate. Finish Chippin' In before you start the point of no return in Nocturne Op55N1. |
| Nehan | Act 1 · The Heist | Pick it up before leaving Konpeki Plaza. |
| Problem Solver | Act 2 · Riders on the Storm | Check the camp enemies before leaving after Saul's rescue. |
| Sasquatch's Hammer | Act 2 · I Walk the Line | Collect it during the mall mission while the arena is accessible. Patch 2.02 also stocks it at the stadium black market if the arena pickup was missed. |
| Satori | Act 1 · The Heist | The normal opportunity is during The Heist. Save before the penthouse escape. |
| Stinger | Act 2 · I'll Fly Away | Complete it before advancing the Aldecaldos story through Queen of the Highway. |
| Tinker Bell | Act 2 · The Hunt | Search the room during River's farm investigation before leaving. |
| Tsumetogi | Act 2 · Pisces | The pickup is inside the mission meeting room, so collect it during the visit. |
Phantom Liberty quest choices
These routes need the expansion. Firestarter and the later Dogtown jobs are named in the closing condition.
| Weapon | When | What closes it |
|---|---|---|
| Ambition | Dogtown · Prototype in the Scraper → Go Your Own Way | Hasan's survival and the deal with Hands matter. Save before the final gig conversation. |
| Baby Boomer | Dogtown · Dazed and Confused | Save before choosing how to direct the scene; the letter solution gives a different outcome. |
| Bald Eagle | Dogtown · Firestarter | Loot Hansen before leaving the stadium. Both Firestarter branches offer a pickup opportunity; Reed's branch includes the direct boss fight. |
| Carmen | Dogtown · Balls to the Wall | Save before choosing a plan. Framing Yuri leads to a different outcome. |
| Cheetah | Dogtown · No Easy Way Out | Accepting Angie's bargain skips the fight and its direct drop. |
| Crimestopper | Dogtown · Heaviest of Hearts | Take it during the VIP visit; it is a room pickup, separate from the conversation outcome. |
| Crowbar | Phantom Liberty finale · Somewhat Damaged | This is the Iconic variant inside the mission; ordinary crowbars are separate items. |
| Dezerter | Dogtown · The Man Who Killed Jason Foreman | Save before confronting Rinder so you can secure the stash route. |
| Erebus | Phantom Liberty finale · Somewhat Damaged | This route is tied to Reed's branch. Erebus and Militech Canto Mk.6 compete for the same unique decoded component. |
| Fang | Dogtown · Firestarter · Reed route | Helping Songbird escape skips this boss-fight route. |
| Gris-Gris | Dogtown · Treating Symptoms key → The Damned | Collect the storage key while doing the gig and search Slider's hideout before leaving. |
| Hercules 3AX | Dogtown · Roads to Redemption | Pick it up during the laboratory visit before leaving the gig area. |
| Murphy's Law | Dogtown · Firestarter · Songbird route | Choosing Reed at Firestarter takes a different route and removes this encounter. |
| NDI Osprey | Dogtown · Birds with Broken Wings | Look inside the case even if it has no prominent loot marker. |
| Ogou | Dogtown · Treating Symptoms | Search the boss remains before continuing deeper into the base. |
| Ol' Reliable | Dogtown · Shot by Both Sides | Allowing Dante to leave peacefully skips this direct drop. |
| Pariah | Phantom Liberty finale · The Killing Moon | Siding with Reed in Firestarter or handing Songbird over at the shuttle closes this route. |
| Pizdets | Dogtown · Spy in the Jungle | Collect it before continuing past the boss encounter. |
| Riskit | Dogtown · Shot by Both Sides | Search the room after the standoff rather than leaving with the dialogue. |
| Rook | Dogtown · I've Seen That Face Before → Voodoo Treasure | Collect Aurore's file during the story visit to receive the marked treasure route. |
| Rosco | Pacifica · Waiting for Dodger | A peaceful exit skips the direct weapon drop. Save before the garage confrontation. |
| Volkodav | Pacifica · Waiting for Dodger | Take it during the station visit before finishing the escort. |
| Wild Dog | Dogtown · Firestarter | Loot Hansen before leaving the stadium. Both Firestarter branches offer a pickup opportunity; Reed's branch includes the direct boss fight. |
Finale weapons
Keep a save from before the point of no return. These pickups happen on a specific ending route. The lock, and the Phantom Liberty ending that ends the story, are on quest locks and endings.
| Weapon | When | What closes it |
|---|---|---|
| Amnesty | Finale · We Gotta Live Together | This challenge is past the point of no return on Panam's route. Save before the contest. |
| Ba Xing Chong | Post-finale · Ebunike access token | Search Smasher's loot before leaving the finale and retain the access token. |
| Caretaker's Spade | Finale · Knockin' on Heaven's Door | Search the garden during the finale; retain a pre-finale save. |
| Prejudice | Finale · For Whom the Bell Tolls | Collect it during the finale preparation. Keep a pre-finale save. |
| Pride | Finale · Knockin' on Heaven's Door | This pickup belongs to the Rogue finale. Save before the point of no return to preserve other ending choices. |
When a pickup was missed

Herold Lowe at the EBM Petrochem Stadium black market sells certain missed Iconics in Phantom Liberty. His stock depends on the opportunities V reached. A story branch that never opened can leave its weapon unavailable.
- Sasquatch’s Hammer — if the arena pickup during I Walk the Line was missed, Patch 2.02 adds it to that vendor stock.
- Psalm 11:6 and Buzzsaw — if the required activity was completed and the spec did not drop, Patch 2.11 adds the crafting spec.
- BFC 9000 — if the crashed AV in Rancho Coronado was missed, Patch 2.11 makes the weapon obtainable.
- Order and Yasha are purchases from Herold. They are separate from weapons recovered after a missed mission.
Account rewards

Claim these through MY REWARDS at any point in a playthrough. They wait in the apartment stash. A new game is not required. In-game Phantom Liberty rewards require owning the expansion.
- Black Unicorn — Use the same linked account when claiming and playing.
- Gwynbleidd — Both game entitlements and the same linked account are required.
- Scorch — The account registration is the gate; follow the platform's MY REWARDS instructions.
Return to the weapon directory →
Questions
What should I grab during The Heist?
Kongou is on the bedside table in the penthouse bedroom. Nehan is on Saburo’s body after his death. Satori is in Saburo’s AV on the roof, reached by the interior stairs rather than the balcony escape. Keep a save before the hotel escape.
What should I save before The Pickup?
Save before the All Foods negotiation. A peaceful deal with Royce skips Chaos. Killing Dum Dum in Act 1 removes the later Totentanz meeting for Doom Doom. Sir John Phallustiff needs Meredith Stout to survive that meeting and invite V to the No-Tell Motel.
Does the Dogtown black market replace every missed Iconic?
Herold Lowe sells certain missed Iconics at the EBM Petrochem Stadium. His stock depends on the opportunities V reached. A story branch that never opened can leave its weapon unavailable. Patch 2.02 adds Sasquatch’s Hammer to that vendor when the arena pickup was missed.
I finished the activity and the crafting spec never dropped.
Patch 2.11 adds the Psalm 11:6 and Buzzsaw crafting specs when the required activity was completed and the spec did not drop. Craft the weapon from that spec. The same patch makes BFC 9000 obtainable if the crashed AV in Rancho Coronado was missed.
Where do the account Iconics show up?
Black Unicorn, Scorch, and Gwynbleidd appear in the apartment stash after MY REWARDS is claimed. A new game is not required. Scorch and Gwynbleidd need Phantom Liberty, and those claim steps use the CD PROJEKT RED account connected to The Witcher 3: Wild Hunt.
Which Iconics split on Firestarter?
Helping Reed and helping Songbird open different Dogtown Iconics. Bald Eagle and Wild Dog can be looted from Hansen on either branch. Pariah and Murphy’s Law follow the Songbird branch. Fang, Erebus, and the Iconic Crowbar follow the Reed branch.



