Guide AnnexUnofficial game wiki
Games
EN
About

Open this page in English. English

Abrir esta página en español. Español

このページを日本語で開く。 日本語

用简体中文浏览本页。 中文

Abrir esta página em português do Brasil. Português (Brasil)

Diese Seite auf Deutsch öffnen. Deutsch

  1. Guide Annex
  2. Baldur's Gate 3
  3. Act 1

Act 1 softlocks

Updated Act 1

The Act 1 warnings and timers that resolve a quest while you are somewhere else.

The two exits that resolve the grove

Diagram of the Act 1 exits that resolve the grove, plus Waukeen's Rest and Nere.
Original Guide Annex diagram dated 2026-10-30, not a screenshot.

The game asks you to tie up loose ends at a few region changes. In Act 1 the ones that matter first are the road to the Rosymorn Monastery Trail and the road into the Shadow-Cursed Lands.

The time-sensitive list names those two entrances, plus the Shadowfell, the road out of the Shadow-Cursed Lands, and the Morphic Pool, as popups that auto-resolve unfinished business.

bg3.wiki Time-sensitive activities (read 2026-10-30)

Save the Refugees ends if you take either Act 1 exit. If Investigate Kagha is unfinished, the Rite of Thorns completes and outsiders are shut out of the grove. If Kagha's quest is done and the goblin leaders are not, the grove stays open and the tieflings are gone. The journal line the wiki records is: "We left without helping the tieflings. They'll likely die on the road." Finishing Defeat the Goblins and then taking the exit before the celebration long rest does the same.

bg3.wiki Time-sensitive activities (read 2026-10-30)

Halsin dies in his cell if those exits are taken before he is freed. Karlach leaves if the paladins of Tyr from Hunt the Devil are still alive when you take them.

bg3.wiki Time-sensitive activities (read 2026-10-30)

Timers that run on a rest

Grove exits, Waukeen's Rest, and Nere's clock after the rubble conversation.
Original Guide Annex diagram dated 2026-10-30, not a screenshot.

After you approach Waukeen's Rest, a long rest, a fast travel, or entering the Rosymorn Monastery Trail kills the trapped survivors, including Benryn.

bg3.wiki Time-sensitive activities (read 2026-10-30)

After you speak to Nere through the rubble in Grymforge, he dies if you long rest twice, leave the region twice, or mix those two. The gnomes tied to Save the Grymforge Gnomes disappear on the same clock.

bg3.wiki Time-sensitive activities (read 2026-10-30)

The Rite of Thorns is not on a long-rest clock. It completes when you leave the region with Investigate Kagha unfinished.

bg3.wiki Time-sensitive activities (read 2026-10-30)

Withers still finds the camp

Withers still joins camp if you reach the goblin courtyard without opening the sarcophagus.
Original Guide Annex diagram dated 2026-10-30, not a screenshot.

Withers leaves the Dank Crypt if you reach the goblin camp courtyard without opening the sarcophagus. He still joins camp. Missing the crypt does not remove respec.

bg3.wiki Withers (read 2026-10-30)

Underdark or Mountain Pass

Those two exits are the roads compared on the route page. The beginner page is the short version for a first run.

Official site: baldursgate3.game.