Eight maps
One map is chosen when the file is created, and it stays chosen. The farmhouse interior matches that map. The outside of the house looks the same on every map. In 1.6 the farmhouse can be moved.
Every map has a ruined greenhouse. After it is repaired it can be moved at the Carpenter's Shop or the Wizard's Tower. Meadowlands was added in 1.6.
| Map | Tillable tiles | Other buildable tiles | What it favors |
|---|---|---|---|
| Standard | 3,427 | 235 | The most farming land. Largest open rectangle is 63 by 31 (1,953 tiles). |
| Riverland | 1,578 | 516 | Fishing, including bubble spots. Starts with a Fish Smoker. Catches are town river fish 70% of the time and forest fish 30% of the time. |
| Forest | 1,413 | 1,490 | Foraging. Hardwood stumps, berry bushes, and seasonal forage in the west clearings. |
| Hill-top | 1,648 | 930 | A quarry that spawns stone, ore, and geodes as Mining level rises. |
| Wilderness | 2,131 | 444 | Monsters at night. Farm monsters give one third of normal Combat experience. Iridium Golems can appear at Combat level 9 or higher. |
| Four Corners | 2,952 | 562 | Four quadrants: forage, open soil, a pond, and a small quarry. Built for multiplayer. |
| Beach | 2,700 | 1,928 | Fishing and forage. Sprinklers do not work in the sand. One 202-tile patch of normal soil can use them, plus 28 scattered tiles. |
| Meadowlands | 2,066 | about 2,141 | 1.6 animal farm. Blue grass, a coop, and two chickens at the start. 15 hay instead of 15 parsnip seeds. |
Beach sand and Meadowlands
On the Beach Farm the usable sprinkler soil is one block of 10 by 20 plus 2 tiles, 202 tiles, after the trees and large logs are cleared with a steel axe or better. Grass still grows on the sand, so barns, coops, fish ponds, and sheds still have room. Supply crates wash ashore.
Meadowlands grass is the chewy blue kind animals love. The two starter chickens have random names. Fishing the river or a large pond there is forest pond fish 40% of the time and trash 60% of the time.
On the Wilderness farm, at Combat level 9 or higher, Iridium Golems have a 50% chance to spawn. That monster is exclusive to this map.
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