At a glance

- Type
- Legendary Lord
- Battlefield role
- Necromancer and Corpse Cart support lord
- Content pack
- The Grim and the Grave
- Race
- Vampire Counts
- Faction
- Caravan of Blue Roses
Availability
Content pack: The Grim and the Grave. Immortal Empires ownership
- Requires The Grim and the Grave for his playable Immortal Empires campaign. Owning WH1 alone unlocks Mannfred and Kemmler; Ghorst belongs to the separate Lord Pack.
The Caravan of Blue Roses
Select the Caravan of Blue Roses to lead Ghorst’s own Immortal Empires faction. His connection to Mannfred belongs to his background; you begin his campaign as a separate faction with its own armies and territory.
Use the reworked Raise Dead system to plan replacements. Before marching away from a province, compare the troops available with the resources and capacity your faction can spare. Keep a reserve for the losses you expect in the next battle.
Fight around the Corpse Cart
Ghorst’s Corpse Cart supports the undead around it. Place the cart behind an infantry engagement where its support can be useful, with enough room to withdraw if fast attackers reach the flank.
Skeleton Warriors can form part of that line, while Grave Guard give you another infantry option for a harder fight. Keep mobile attackers free to move around the engagement. Crowding every unit around the cart makes it difficult to respond elsewhere.
A necromancer shaped by loss
Ghorst turned to necromancy after the death of his family and became a student of Mannfred. His cart carries that personal history into the army’s appearance and fighting role.
Choose Kemmler if you prefer another necromancer’s campaign, or Mannfred for a vampire lord with the Books of Nagash. Neferata’s agent-led politics offer a different way to direct a Vampire Counts empire.
The Grim and the Grave, and the Corpse Cart
Helman Ghorst requires The Grim and the Grave. Owning the first game unlocks Mannfred and Kemmler. It does not unlock this lord. He leads the Caravan of Blue Roses as his own faction. The Corpse Cart is the centre of his battle line: keep it behind infantry, with a path out if cavalry reaches the flank.
The lord page already gives the campaign background used here. He turned to necromancy after his family’s death and became a student of Mannfred. That is the game’s presentation of the man on the cart. Kemmler is the other necromancer, with Krell beside him. Mannfred’s campaign is the Books of Nagash. Ghorst’s is the cart and the caravan.
Sources
- Immortal Empires DLC Ownership Guide — SEGA — support.sega.com
- The Grim and the Grave — official Steam store — store.steampowered.com
- Lords of the End Times: Free-LC | Neferata — CA — community.creative-assembly.com
- Update 9.0 release notes — CA — community.creative-assembly.com