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Legendary Lord profiles

Tzarina Katarin
Tzarina Katarin is Kislev's Ice Queen and the leader of The Ice Court, a choice for players who want Ice magic supporting hybrid infantry and bear cavalry in Immortal Empires.
Total War: Warhammer III (base game)

Miao Ying
The Storm Dragon rules The Northern Provinces and defends the Great Bastion. Miao Ying brings a dragon's battlefield presence to Cathay's disciplined infantry, missiles and artillery.
Total War: Warhammer III (base game)

Zhao Ming
The Iron Dragon leads The Western Provinces. Zhao Ming joins Cathay's combined-arms army to a western realm shaped by trade and alchemy.
Total War: Warhammer III (base game)

Skarbrand
Exiled by the god he once attacked, Skarbrand leads the Exiles of Khorne. He is a melee centrepiece for an army built to close the distance and keep fighting.
Total War: Warhammer III (base game)

Ku'gath Plaguefather
Ku'gath Plaguefather leads the Poxmakers of Nurgle, combining plague brewing, ranged attacks and Nurgle magic for a campaign of sustained pressure in Immortal Empires.
Total War: Warhammer III (base game)

Kairos Fateweaver
The two-headed Oracle of Tzeentch leads the Oracles of Tzeentch. Kairos combines flying spellcaster play with a campaign of cults and manipulation.
Total War: Warhammer III (base game)

N'Kari
N'Kari is the Keeper of Secrets leading the Seducers of Slaanesh. His speed and melee threat fit an army that wins by choosing its engagements and surrounding the enemy.
Total War: Warhammer III (base game)

The Daemon Prince
The Daemon Prince leads the Legion of Chaos for the Daemons of Chaos race; choose him in Immortal Empires to shape a lord and mixed daemonic army through gifts from the gods.
Total War: Warhammer III (base game)

Kostaltyn
Kostaltyn is Kislev's Supreme Patriarch and the leader of The Great Orthodoxy, a choice for players who want religious support at the centre of a Kislev army.
Total War: Warhammer III (base game)

Boris Ursus
Boris Ursus leads Kislev's Ursun Revivalists, bringing a veteran warrior's presence to a campaign built around the faith of the Bear-God.
Total War: Warhammer III (base game)

Mother Ostankya
Mother Ostankya is the Kislev witch who leads the Daughters of the Forest, combining campaign witchcraft with the Lore of the Hag and a cauldron that fights at range.
Mother Ostankya – Shadows of Change; also included in the original Shadows of Change pack

Yuan Bo
Yuan Bo, the Jade Dragon, leads Grand Cathay's Jade Court, combining a Lustrian expedition with statecraft and a lord who fights as a sorcerer or dragon.
Yuan Bo – Shadows of Change / original Shadows of Change
Bhashiva
Bhashiva leads Grand Cathay's Claws of the White Tiger in Immortal Empires, pairing mobile Tiger Warriors with a campaign of mercenary oaths and earned Cathayan support.
Bhashiva – Character Pack

Skulltaker
Skulltaker is Khorne’s Bloodletter champion and leader of the Blooded Wanderers. Choose him in Immortal Empires to hunt powerful enemy lords and strengthen the Cloak of Skulls.

Arbaal the Undefeated
Arbaal is Khorne’s mortal champion and leader of the Challengers of Khorne. His Immortal Empires campaign uses distant challenges to turn the search for worthy battles into its own route across the map.

Tamurkhan
Tamurkhan the Maggot Lord leads the Maggot Host, a Nurgle faction that gathers chieftains and their troops around a powerful melee lord in Immortal Empires.

Epidemius
Epidemius leads the Tallymen of Pestilence, a Nurgle faction whose strength grows as its plagues spread through Immortal Empires.

The Glottkin
The Glottkin lead the Host of the Triplets, a Nurgle-devoted Warriors of Chaos faction that combines mortal warbands with daemons from Gardens of Corruption.
The Glottkin – Lords of the End Times

The Changeling
The Changeling is Tzeentch's shapeshifting Legendary Lord, leading The Deceivers through cult infiltration, stolen identities and Schemes across Immortal Empires.
The Changeling – Shadows of Change

Dechala the Denied One
Dechala the Denied One leads the Tormentors, a Slaanesh faction in Immortal Empires built around conquest, Thralls and decadent Pleasure Palaces.

The Masque of Slaanesh
The Masque of Slaanesh leads the Accursed Troupe in Immortal Empires, shaping each army through an Eternal Dance that rewards continued campaigning.

Be'lakor
Be'lakor leads the Shadow Legion of the Warriors of Chaos in Immortal Empires, combining a powerful daemonic lord with shadow rifts and a daemon-heavy army.
Total War: WARHAMMER III (base game)

Greasus Goldtooth
Greasus Goldtooth leads Goldtooth, an Ogre Kingdoms faction whose Overtyrant uses wealth to pressure rivals. Pick him for Treasury-driven campaign actions and a lord who joins the melee.

Skrag the Slaughterer
Skrag the Slaughterer leads the Disciples of the Maw, an Ogre Kingdoms faction devoted to its ravenous god. Choose him for a campaign that rewards feeding active offerings and a lord who combines magic with close combat.

Golgfag Maneater
Golgfag Maneater leads The Maneaters, an Ogre Kingdoms mercenary faction in Immortal Empires. Choose him to travel between employers and turn their wars into paid work.

Astragoth Ironhand
Astragoth Ironhand leads the Chaos Dwarfs' Disciples of Hashut in Immortal Empires, combining sorcery with a mechanical frame for players who want their caster to fight near the line.
Forge of the Chaos Dwarfs

Drazhoath the Ashen
Drazhoath the Ashen leads the Chaos Dwarfs' Legion of Azgorh in Immortal Empires, offering Hashut sorcery and the option to fight from Cinderbreath, his Bale Taurus.
Forge of the Chaos Dwarfs

Zhatan the Black
Zhatan the Black leads the Chaos Dwarfs' Warhost of Zharr in Immortal Empires, giving an industrial army a lord whose battlefield role centres on close combat.
Forge of the Chaos Dwarfs

Archaon the Everchosen
Archaon leads the Warhost of the Apocalypse, a Warriors of Chaos faction for players who want to unite rival champions and decide whether to bring the End Times to Immortal Empires.
Chaos Warriors Race Pack

Kholek Suneater
Kholek Suneater leads the Heralds of the Tempest, a Warriors of Chaos faction built around a colossal Dragon Ogre and the power he draws from vassals.
Chaos Warriors Race Pack

Sigvald the Magnificent
Sigvald leads The Decadent Host, a Slaanesh-focused Warriors of Chaos faction for players who want a vain mortal duellist at the centre of their infantry battles.
Chaos Warriors Race Pack

Azazel
Azazel commands The Ecstatic Legions, a Slaanesh-aligned Warriors of Chaos faction that combines a flying Daemon Prince with seduction and a developing mortal warband.
Champions of Chaos

Festus the Leechlord
Festus leads The Fecundites, a Nurgle-aligned Warriors of Chaos faction that uses brewed plagues and battlefield support to sustain its mortal warband.
Champions of Chaos

Valkia the Bloody
Valkia leads the Legion of the Gorequeen, a Khorne-aligned Warriors of Chaos faction that rewards consecutive victories and aggressive melee armies.
Champions of Chaos

Vilitch the Curseling
Vilitch commands the Puppets of Misrule, a Tzeentch-aligned Warriors of Chaos faction that combines a sorcerer-twin’s magic with Changing of the Ways and teleport attacks.
Champions of Chaos

Karl Franz
Karl Franz leads Reikland, combining a frontline Emperor with the campaign work of holding the Empire together. Choose him for Imperial politics and an army of infantry, guns, cavalry and magic.
Total War: Warhammer (base game)

Balthasar Gelt
Balthasar Gelt leads The Golden Order, an Empire faction built around the Colleges of Magic. Choose him to make wizards and Metal magic central to an Immortal Empires campaign.
Total War: Warhammer (base game)

Volkmar the Grim
Volkmar the Grim leads the Cult of Sigmar, taking the Empire’s religious war into Immortal Empires. Choose him for a battle-priest commander and a campaign pursuing the Books of Nagash.
The Grim and the Grave

Markus Wulfhart
Markus Wulfhart commands The Huntsmarshal’s Expedition, an Empire force operating in Lustria. Choose him for a bow-armed monster hunter and a campaign balancing Imperial support against local hostility.
The Hunter and the Beast

Elspeth von Draken
Elspeth von Draken leads Wissenland & Nuln, pairing Death magic with the Empire’s gunpowder arsenal. Choose her for the Imperial Gunnery School, Amethyst troops and travel through the Gardens of Morr.
Elspeth – Thrones of Decay

Boris Todbringer
Boris Todbringer leads Middenland, bringing Ulrican warriors and a frontline Elector Count to Immortal Empires. Choose him to develop the Great Temple of Ulric and fight the threats gathering around the northern Empire.
Boris Todbringer – Lords of the End Times

Thorgrim Grudgebearer
Thorgrim Grudgebearer is the Dwarf High King leading Karaz-a-Karak in Immortal Empires; choose him for a campaign built around the mountain holds and their grudges.
Total War: Warhammer (base game)

Ungrim Ironfist
Ungrim Ironfist leads the Dwarfs of Karak Kadrin in Immortal Empires, combining a king’s duty with the Slayer’s search for a worthy death.
Total War: Warhammer (base game)

Belegar Ironhammer
Belegar Ironhammer leads the Dwarfs of Clan Angrund in Immortal Empires, with a campaign centred on reclaiming Karak Eight Peaks.
The King and the Warlord

Grombrindal
Grombrindal, the White Dwarf, leads The Ancestral Throng in Immortal Empires and calls on the Ancestor Gods to support his campaign.
Grombrindal – The White Dwarf (Free-LC)

Thorek Ironbrow
Thorek Ironbrow leads the Dwarfs of Ironbrow’s Expedition in Immortal Empires, recovering lost artefacts and bringing runic support to his army.
Thorek Ironbrow (Free-LC)

Malakai Makaisson
Malakai Makaisson leads the Dwarfs’ Masters of Innovation in Immortal Empires, testing war machines through adventures supported by the Spirit of Grungni.
Malakai – Thrones of Decay

Mannfred von Carstein
Mannfred von Carstein leads The Drakenhof Conclave, a Vampire Counts faction in Immortal Empires. Choose him for a vampire commander who combines spellcasting, melee and the pursuit of the Books of Nagash.
Total War: WARHAMMER

Heinrich Kemmler
Heinrich Kemmler, the Lichemaster, leads The Barrow Legion for the Vampire Counts in Immortal Empires. Choose him for a necromancer who supports the battle through magic and his connection to Krell.
Total War: WARHAMMER

Vlad von Carstein
Vlad von Carstein is a Vampire Counts Legendary Lord and an alternative leader of Sylvania in Immortal Empires. Choose him for a swordsman and spellcaster whose campaign is tied to Isabella.
Vlad von Carstein Free-LC

Isabella von Carstein
Isabella von Carstein is a Vampire Counts Legendary Lord who can lead Sylvania in Immortal Empires. Choose her to put Isabella at the head of the faction with Vlad as her starting partner hero.
Isabella von Carstein Free-LC

Helman Ghorst
Helman Ghorst leads the Caravan of Blue Roses, a Vampire Counts faction in Immortal Empires. Choose this necromancer for a campaign built around an undead host and battlefield support from his Corpse Cart.
The Grim and the Grave
Neferata
Neferata, the Queen of Mysteries, leads the Lahmian Sisterhood for the Vampire Counts in Immortal Empires. Choose her for hidden Covens, hero actions and the Web of Power alongside an undead army.
Lords of the End Times — Neferata Free-LC

Grimgor Ironhide
Grimgor Ironhide leads Grimgor's 'Ardboyz, a Greenskin faction built around a Black Orc warlord who wants to fight at close quarters.

Azhag the Slaughterer
Azhag the Slaughterer leads the Greenskin Bonerattlaz, combining an Orc warboss's close combat with the sinister magic of his crown.

Wurrzag
Wurrzag, Da Great Green Prophet, leads The Bloody Handz: a Greenskin campaign centred on Savage Orcs and Big Waaagh! magic.

Skarsnik
Skarsnik leads Crooked Moon, a Greenskin faction whose Goblin armies must secure Karak Eight Peaks to unlock Orc recruitment buildings.

Grom the Paunch
Grom the Paunch leads the Greenskin Broken Axe faction, using his Cauldron to turn collected ingredients into dishes that strengthen his forces.

Gorbad Ironclaw
Gorbad Ironclaw leads the Greenskin Ironclaw Orcs, using Da Plan to reward armies whose unit combinations support a chosen tactic.

Louen Leoncoeur
Louen Leoncoeur is Bretonnia’s warrior-king and the Legendary Lord of Couronne, a melee commander for players who want to lead the knightly charge in Immortal Empires.
Bretonnia (Free-LC)

Alberic de Bordeleaux
Alberic de Bordeleaux leads Bretonnia’s Bordeleaux Errant in Immortal Empires, taking a melee lord and his knightly expedition to the coast of Lustria.
Bretonnia (Free-LC)

The Fay Enchantress
The Fay Enchantress leads Bretonnia’s Carcassonne in Immortal Empires, bringing Life magic and the authority of the Lady of the Lake to a knightly army.
Bretonnia (Free-LC)

Repanse de Lyonesse
Repanse de Lyonesse leads Bretonnia’s Chevaliers de Lyonesse on the Coast of Araby in Immortal Empires, pairing a melee champion with a desert crusade and Water Supplies.
Repanse de Lyonesse (Warhammer II Free-LC)

Khazrak the One-Eye
Khazrak the One-Eye is the Beastmen Legendary Lord of the Warherd of the One-Eye; choose him in Immortal Empires for concealed approaches and an ambush-led campaign.
Call of the Beastmen

Malagor the Dark Omen
Malagor the Dark Omen is the Beastmen Legendary Lord of the Harbinger of Disaster; choose him in Immortal Empires to support the warherd with a mobile flying spellcaster.
Call of the Beastmen

Morghur the Shadowgave
Morghur the Shadowgave is the Beastmen Legendary Lord of the Warherd of the Shadowgave; choose him in Immortal Empires for corruption, mutation and armies that make room for Chaos Spawn.
Call of the Beastmen

Taurox
Taurox, the Brass Bull, is the Beastmen Legendary Lord of the Slaughterhorn Tribe; choose him in Immortal Empires for a melee leader whose Rampage campaign rewards successive victories.
The Silence & The Fury

Orion
Orion, the Wood Elves’ god-king, leads Talsyn in Immortal Empires; choose him for the Wild Hunt and an army combining Elven bows with forest spirits.

Durthu
Durthu is the ancient Treeman leading the Wood Elf faction Argwylon in Immortal Empires; choose him for a forest-spirit leader who can fight and cast spells.

Drycha
Drycha leads the Wargrove of Woe, a Wood Elf faction centred on vengeful forest spirits in Immortal Empires; choose her for an army shaped by hostility to the Elves.

Sisters of Twilight
Naestra and Arahan, the Sisters of Twilight, lead the Wood Elf Heralds of Ariel in Immortal Empires; choose them for aerial bow fire and the Forge of Daith.

Wulfrik the Wanderer
Wulfrik leads Norsca’s World Walkers in Immortal Empires, combining a champion hunter’s melee role with Seafang’s ability to carry an invasion across the seas.
Norsca

Throgg
Throgg is Norsca’s Troll King and the leader of Wintertooth, pairing a powerful melee presence with an Immortal Empires campaign built around Trollkind and monster reinforcements.
Norsca

Sayl the Faithless
Sayl is Norsca’s Dolgan sorcerer lord in Immortal Empires, using Manipulations and a Dark Ritual to pursue personal power while his army fights with magic and monsters.
Sayl – Tides of Torment

Tyrion
Tyrion leads Eataine’s High Elves as a melee champion, combining a dependable fighting presence with a campaign focused on Ulthuan and its alliances.
Total War: Warhammer II

Teclis
Teclis leads the High Elf Order of Loremasters, using exceptional spellcasting and the Secrets of the White Tower to support his expedition.
Total War: Warhammer II

Alarielle the Radiant
Alarielle the Radiant leads the High Elves of Avelorn, combining nature magic, Forest Spirits and the defence of Ulthuan.
The Queen & the Crone

Alith Anar
Alith Anar leads Nagarythe’s High Elves as the Shadow King, favouring ambushes, skirmishers and the pursuit of marked enemies.
Alith Anar Free-LC; High Elf race ownership

Eltharion
Eltharion commands the High Elves of Yvresse, capturing enemy leaders and rebuilding Athel Tamarha to strengthen his homeland and Mistwalkers.
The Warden & the Paunch

Imrik
Imrik leads the High Elf Knights of Caledor, seeking exceptional Dragons whose allegiance can transform his army.
Imrik Free-LC; High Elf race ownership

Aislinn
Sea Lord Aislinn leads the High Elf Sea Patrol, using Dragonships and coastal conquests to expand Elven power far from Ulthuan.
Aislinn — Tides of Torment

Malekith
Malekith, the Witch King, leads Naggarond in Immortal Empires; choose him for a Dark Elf army whose ruler can fight at the front and cast spells.
Total War: Warhammer II

Morathi
Morathi leads the Dark Elf Cult of Pleasure in Immortal Empires, combining powerful sorcery with a campaign shaped by Slaanesh corruption.
Total War: Warhammer II

Crone Hellebron
Crone Hellebron leads the Dark Elves of Har Ganeth in Immortal Empires; her Death Nights and aggressive melee identity suit a campaign devoted to Khaine.
The Queen & The Crone

Malus Darkblade
Malus Darkblade leads the Dark Elf faction Hag Graef in Immortal Empires, balancing control of his possession against the power of the daemon Tz’arkan.
The Shadow & The Blade

Lokhir Fellheart
Lokhir Fellheart leads The Blessed Dread in Immortal Empires, giving Dark Elf players a corsair lord whose campaign revolves around ports and Black Arks.
Total War: Warhammer II · The Queen & The Crone · The Shadow & The Blade · Lokhir Fellheart (Free-LC)

Rakarth
Rakarth leads The Thousand Maws in Immortal Empires; choose this Dark Elf Beastlord to collect creatures through the Beast Pens and build an army around them.
Total War: Warhammer II · The Queen & The Crone · The Shadow & The Blade · Rakarth (Free-LC)

Lord Mazdamundi
Lord Mazdamundi is the Slann Mage-Priest leading Hexoatl, a Lizardmen campaign for players who want a spellcasting lord behind Saurus infantry and great beasts.

Kroq-Gar
Kroq-Gar leads the Last Defenders, offering a Lizardmen campaign centred on an ancient Saurus commander and an army that wins through close combat.

Tehenhauin
Tehenhauin is the Red Crested Skink prophet leading the Cult of Sotek, a Lizardmen campaign built around prophecy, sacrifices and war against the Skaven.

Nakai the Wanderer
Nakai the Wanderer is the Kroxigor leading the Spirit of the Jungle, a Lizardmen campaign for players who want to develop a mobile horde and fight alongside monstrous infantry.

Gor-Rok
Gor-Rok is the Great White Lizard leading Itza, a Lizardmen choice for players who want a defensive Saurus lord anchoring the battle line beside Lord Kroak.

Tiktaq'to
Tiktaq'to leads Tlaqua from his Terradon, Zwup, giving Lizardmen players an Immortal Empires campaign with a strong emphasis on flying troops and mobile attacks.

Oxyotl
Oxyotl is the Chameleon Skink leading the Ghosts of Pahuax, a Lizardmen campaign for players who enjoy hunting Chaos through distant missions and a network of Silent Sanctums.

Queek Headtaker
Queek Headtaker leads the Skaven of Clan Mors. Choose him for a fighting lord who hunts enemy leaders while Clanrats and Stormvermin carry the infantry battle.

Lord Skrolk
Lord Skrolk leads Clan Pestilens, the plague-worshipping Skaven. Choose him for disease, Plague magic and an army built around Pestilens troops.

Ikit Claw
Ikit Claw leads Clan Skryre, the Skaven engineers of magical weapons. Choose him to develop weapons teams, war machines and Doomrockets through the Forbidden Workshop.

Deathmaster Snikch
Deathmaster Snikch leads Clan Eshin in Immortal Empires. Choose the Skaven assassin for covert campaign actions and battles decided by isolated enemy characters.

Throt the Unclean
Throt the Unclean leads Clan Moulder, the Skaven breeders of mutated warbeasts. Choose him to experiment with army mutations in the Flesh Laboratory.

Tretch Craventail
Tretch Craventail leads the Skaven of Clan Rictus. Choose the cunning survivor for a campaign of opportunistic attacks and infantry manoeuvres.

Thanquol
Thanquol is the Skaven Grey Seer leading Clan Scruten. Choose him for Masterplans, secret operations and spellcasting backed by his Rat Ogre bodyguard Boneripper.

Settra the Imperishable
Settra leads Khemri, a Tomb Kings faction in Immortal Empires, with a warrior-king’s taste for conquest and an army of skeletal soldiers, chariots and constructs.
Total War: Warhammer II – Rise of the Tomb Kings

High Queen Khalida
High Queen Khalida leads the Court of Lybaras, a Tomb Kings faction in Immortal Empires whose warrior-queen favours archers and bears an enduring hatred of vampires.
Total War: Warhammer II – Rise of the Tomb Kings

Grand Hierophant Khatep
Grand Hierophant Khatep leads the Exiles of Nehek, a Tomb Kings faction in Immortal Empires that puts the ancient Mortuary Cult’s sorcery at the heart of its army.
Total War: Warhammer II – Rise of the Tomb Kings

Arkhan the Black
Arkhan the Black leads the Followers of Nagash, a Tomb Kings faction in Immortal Empires that combines Nehekharan armies with selected Vampire Counts troops.
Total War: Warhammer II – Rise of the Tomb Kings

Luthor Harkon
Luthor Harkon leads The Awakened, a Vampire Coast faction in Immortal Empires, pairing a pistol and blade with an unpredictable fractured mind.
Curse of the Vampire Coast

Count Noctilus
Count Noctilus leads The Dreadfleet, a Vampire Coast faction in Immortal Empires, with an emphasis on monstrous troops and the towering Necrofex Colossus.
Curse of the Vampire Coast

Aranessa Saltspite
Aranessa Saltspite leads the Pirates of Sartosa in Immortal Empires, bringing a living pirate captain and Sartosan crews to the Vampire Coast roster.
Curse of the Vampire Coast

Cylostra Direfin
Cylostra Direfin leads The Drowned, a Vampire Coast faction in Immortal Empires, combining a spectral sea witch with summoned Bretonnian knights and undead gun crews.
Curse of the Vampire Coast
Nagash
Nagash is the Undead Legions Legendary Lord who leads the Host of Nagash, bringing the Lore of Undeath and a mixed undead army to Immortal Empires.
Nagash – Lords of the End Times
Choose the campaign behind the portrait
Katarin brings Ice magic to Kislev. Miao Ying and Zhao Ming command Cathayan armies and can become dragons. Skarbrand is a direct melee threat; Ku'gath supports a slower disease-making force; Kairos emphasises spellcasting; N'Kari rewards speed and manoeuvres.
The Daemon Prince develops a body and battlefield role through gifts from the Chaos Gods. His customisation belongs to the Legion of Chaos campaign and is distinct from ordinary Chaos lords who later ascend to daemonhood.
Yuan Bo directs The Jade Court through statecraft and a Lustrian expedition. Bhashiva leads the Claws of the White Tiger through mercenary oaths and earned Cathayan support.
For Khorne, Skarbrand drives an offensive through repeated battles. Skulltaker hunts powerful enemy lords to improve his Cloak of Skulls. Arbaal travels to Challenges of Khorne and earns favour for blessings. Their pages explain which content unlocks each campaign.
The Changeling leads The Deceivers, using hidden cults and stolen forms to pursue Schemes. His campaign comes with Shadows of Change; Kairos remains the base-game Tzeentch leader.
Forge of the Chaos Dwarfs adds Astragoth Ironhand, Drazhoath the Ashen and Zhatan the Black. Astragoth fights as an armoured caster, Drazhoath brings Hashut magic and a Bale Taurus mount option, and Zhatan centres on close combat.
Grimgor leads Black Orcs into melee; Azhag and Wurrzag add magic. Skarsnik fights for Karak Eight Peaks, Grom cooks beneficial dishes and Gorbad rewards specific army combinations through Da Plan.
The Dark Elf leaders share an army roster but change the campaign’s emphasis. Malekith and Morathi come from Warhammer II; Hellebron and Malus have separate lord packs; Lokhir and Rakarth are Free-LC tied to Dark Elf ownership.
Four Kislev campaign leaders
Kostaltyn leads The Great Orthodoxy, and Boris Ursus leads the Ursun Revivalists. Their faction summaries appear on the Kislev overview. Patch 6.1 removed the old Boris unlock requirement for selecting him in Immortal Empires.
Katarin leads The Ice Court, Kostaltyn The Great Orthodoxy, and Boris Ursus the Ursun Revivalists. All belong to Warhammer III. Boris can be selected directly in Immortal Empires following patch 6.1.
Mother Ostankya leads the Daughters of the Forest through the Kislev Shadows of Change pack. Her Hexes, Incantations and choice between Naggaroth and a return to Kislev give her campaign a different shape from the other Kislev leaders.
WH1 and WH2 lords in Immortal Empires
The game number on a lord’s original release is not a limit on Immortal Empires. Karl Franz and Balthasar Gelt have a Warhammer I base-game route; Tyrion and Teclis have a Warhammer II route. Ikit Claw comes through The Prophet and the Warlock, while the Sisters of Twilight come through The Twisted and the Twilight.
A DLC route into a race unlocks the leaders associated with that pack and eligible Free-LC. It does not substitute for every other paid lord. For example, The Warden and the Paunch supplies Eltharion and Grom the Paunch, rather than the full paid High Elf and Greenskin collections.
Free-LC and campaign selection
Free-LC usually follows ownership of the relevant race. Imrik is a High Elf Legendary Lord, so a qualifying High Elf game or DLC route can make him available. Bretonnia is the exception to needing a paid race route: its free campaigns are available to players with Immortal Empires access.
A selectable Legendary Lord starts a faction’s campaign. A Legendary Hero joins an existing faction instead. Owning the right content and completing an in-campaign recruitment condition are separate steps; check which kind of character you are trying to use.
Nurgle and the Host of the Triplets
Tamurkhan recruits chieftains for the Maggot Host. Epidemius builds the Tally of Pestilence through spreading infections. The Glottkin lead the Nurgle-devoted Host of the Triplets under Warriors of Chaos, with Gardens of Corruption supplying daemons for their warbands.
Ogre Kingdoms campaign choices
Greasus turns wealth into Tyrant’s Demands. Skrag builds the Path of the Butcher through offerings. Golgfag fights for clients with Mercenary Contracts.
Warriors of Chaos leaders
Archaon unites rival champions, Kholek draws power from vassals and Sigvald follows a Slaanesh-focused campaign. Azazel, Festus, Valkia and Vilitch add seduction, plagues, Bloodletting and Changing of the Ways to the Warriors framework.
The Empire’s campaign leaders
Karl Franz leads Reikland; Gelt leads The Golden Order; Volkmar leads the Cult of Sigmar; Wulfhart leads The Huntsmarshal’s Expedition; Elspeth leads Wissenland & Nuln; Boris Todbringer leads Middenland. Choose the campaign mechanics you want alongside the army style.
Dwarf kings, runelords and engineers
Thorgrim leads Karaz-a-Karak, Ungrim leads Karak Kadrin and Belegar leads Clan Angrund. Grombrindal commands The Ancestral Throng, Thorek leads Ironbrow’s Expedition and Malakai leads the Masters of Innovation. Their pages explain the first-game, Free-LC and DLC unlocks.
Vampire Counts leaders
Mannfred leads The Drakenhof Conclave, Kemmler The Barrow Legion, and Ghorst the Caravan of Blue Roses. Vlad and Isabella are alternative leaders of Sylvania. Neferata leads the Lahmian Sisterhood through agents and the Web of Power.
Bretonnia’s four free lords
Louen rules Couronne, the Fay Enchantress leads Carcassonne, Alberic takes Bordeleaux Errant to Lustria, and Repanse leads Chevaliers de Lyonesse through the Coast of Araby. They share Bretonnian troops and campaign systems while offering different leaders and settings.
Empire, Bretonnia, and Dwarfs
Total War: Warhammer unlocks Karl Franz and Balthasar Gelt. The Grim and the Grave unlocks Volkmar. The Hunter and the Beast unlocks Markus Wulfhart. Elspeth – Thrones of Decay unlocks Elspeth von Draken. Boris Todbringer – Lords of the End Times unlocks Boris. Warhammer III alone does not unlock the first two.
Bretonnia is free, and the 2022 Immortal Empires list starts Louen at Couronne, the Fay Enchantress at Carcassonne, Alberic at Bregonne, and Repanse at Copher.
Thorgrim and Ungrim come with the first game. The King and the Warlord unlocks Belegar. Grombrindal and Thorek are free with Dwarf ownership. Malakai – Thrones of Decay unlocks Malakai and the hero Garagrim Ironfist.
- Karl Franz: lore
- Balthasar Gelt: lore
- Volkmar the Grim: lore
- Markus Wulfhart: lore
- Elspeth von Draken: lore
- Boris Todbringer: lore
- Louen Leoncoeur: lore
- Alberic de Bordeleaux: lore
- The Fay Enchantress: lore
- Repanse de Lyonesse: lore
- Thorgrim Grudgebearer: lore
- Ungrim Ironfist: lore
- Belegar Ironhammer: lore
- Grombrindal: lore
- Thorek Ironbrow: lore
- Malakai Makaisson: lore
Beastmen leaders from the earlier games
Call of the Beastmen unlocks Khazrak, Malagor and Morghur in Immortal Empires. The Silence & The Fury unlocks Taurox. Choose between concealed attacks, flying magic, corrupting monsters and Taurox’s successive-battle Rampage.
The Wood Elf leaders
Orion leads Talsyn, Durthu leads Argwylon, and Drycha leads the Wargrove of Woe through Realm of the Wood Elves. The Sisters of Twilight lead the Heralds of Ariel through The Twisted & The Twilight. Each shares forest restoration while bringing a different leader to the army.
Norsca’s three leaders
Wulfrik leads World Walkers on distant expeditions, Throgg develops Wintertooth’s Troll Empire and Sayl pursues the Dolgan Dark Ritual. The original Norsca pack unlocks Wulfrik and Throgg; Sayl belongs to Sayl – Tides of Torment.
High Elf campaign choices
Tyrion leads Eataine, Teclis commands the Order of Loremasters, and Alarielle rules Avelorn. Alith Anar leads Nagarythe, Eltharion guards Yvresse, Imrik commands the Knights of Caledor, and Aislinn leads the High Elf Sea Patrol. Their shared race gives each a different campaign through which to use its army.
Choose a Skaven clan
Queek and Tretch provide melee leaders, while Skrolk brings Plague magic. Ikit develops machinery, Snikch directs covert operations, Throt mutates troops, and Thanquol manages Masterplans. Their pages explain the individual ownership routes.
The Vampire Coast admirals
Harkon leads The Awakened with changing personality traits. Noctilus commands The Dreadfleet and its monstrous troops. Aranessa brings living Sartosan pirates, while Cylostra supplies a spectral sea witch and summoned knights.
Vampire Counts, the Vampire Coast, the Tomb Kings, and Nagash
Total War: Warhammer unlocks Mannfred and Kemmler. The Grim and the Grave unlocks Ghorst. Vlad and Isabella are free with Vampire Counts ownership. Neferata is the Lords of the End Times Free-LC. Curse of the Vampire Coast unlocks Harkon, Noctilus, Aranessa, and Cylostra. Rise of the Tomb Kings unlocks Settra, Khalida, Khatep, and Arkhan. Nagash is his own pack.
Each of those lords now has a lore page. The von Carstein novels, Neferata, Dreadfleet, The Return of Nagash, and The Lord of the End Times are the Old World books. Rulers of the Dead is Age of Sigmar.
- Heinrich Kemmler: lore
- Helman Ghorst: lore
- Isabella von Carstein: lore
- Mannfred von Carstein: lore
- Neferata: lore
- Vlad von Carstein: lore
- Aranessa Saltspite: lore
- Count Noctilus: lore
- Cylostra Direfin: lore
- Luthor Harkon: lore
- Arkhan the Black: lore
- Grand Hierophant Khatep: lore
- High Queen Khalida: lore
- Settra the Imperishable: lore
- Nagash: lore
Greenskins, Ogre Kingdoms, and Chaos Dwarfs
Total War: Warhammer unlocks Grimgor and Azhag. The King and the Warlord unlocks Skarsnik. The Warden & The Paunch unlocks Grom. Gorbad – Omens of Destruction unlocks Gorbad. Wurrzag is free, with more than one ownership route. Ogre Kingdoms unlocks Greasus and Skrag. Golgfag – Omens of Destruction unlocks Golgfag. Forge of the Chaos Dwarfs unlocks Astragoth, Drazhoath, and Zhatan.
Each of those lords has a lore page. Skarsnik is the novel in this set, and The King of Black Crag is the short story that names him while Gorfang Rotgut acts. The Rise of the Horned Rat is the End Times book. It is separate from an Immortal Empires campaign.
High Elves, Dark Elves, and Wood Elves
Total War: Warhammer II unlocks Tyrion, Teclis, Malekith, and Morathi. The Queen and the Crone unlocks Alarielle and Crone Hellebron. The Warden and the Paunch unlocks Eltharion. The Shadow and the Blade unlocks Malus Darkblade. Realm of the Wood Elves unlocks Orion and Durthu, and Drycha is free with that pack. The Twisted and the Twilight unlocks the Sisters of Twilight. Aislinn is the High Elf lord in Tides of Torment. Alith Anar, Imrik, Lokhir Fellheart, and Rakarth are Free-LC once a matching High Elf or Dark Elf race pack is owned.
Each of these lords has a lore page. William King's trilogy follows Tyrion and Teclis. Gav Thorpe's Malekith and Shadow King, collected in The Sundering, follow the elven civil war. Malus Darkblade has The Daemon's Curse and the End Times book Deathblade. Orion has The Vaults of Winter. The Curse of Khaine is Malekith's End Times march, with Tyrion named as Regent.
Lizardmen and Skaven
Total War: Warhammer II unlocks Lord Mazdamundi, Kroq-Gar, Queek Headtaker, and Lord Skrolk. The Prophet and the Warlock unlocks Tehenhauin and Ikit Claw. The Hunter and the Beast unlocks Nakai the Wanderer. The Silence and the Fury unlocks Oxyotl. The Shadow and the Blade unlocks Deathmaster Snikch. The Twisted and the Twilight unlocks Throt the Unclean. Thanquol — Lords of the End Times unlocks Thanquol and is an Immortal Empires entry point. Gor-Rok and Tiktaq'to are Lizardmen Free-LC. Tretch Craventail is Skaven Free-LC.
Each of these lords has a lore page. Queek's war for Karak Eight Peaks runs through Headtaker, Thorgrim, the Warlords omnibus, and The Rise of the Horned Rat. Thanquol's novels are Grey Seer, Temple of the Serpent, and Thanquol's Doom, with Skavenslayer the earlier Gotrek and Felix meeting and Mind-Stealer the short story. Temple of the Serpent is the book that sends him after the Prophet of Sotek. The other lords in this cluster are told from the studio articles.
Check the lord and the pack together
A base game unlocks its included lords. A DLC pack unlocks its associated lords, including those first released for Warhammer I or II. Owning one lord from a race does not grant every paid lord in that race.
An in-campaign recruitment condition is a separate step from owning the content. Select Immortal Empires in the campaign menu when checking availability: a story campaign can use different objectives and surroundings for the same character.
What this index lists
This index lists published playable Legendary Lords. A lore link is included when a lore page is published. Legendary Heroes are on the Heroes page.
Undead Legions
Nagash leads the Host of Nagash for the Undead Legions, from the Black Pyramid. His campaign is the Nagash – Lords of the End Times pack. The faction page remains the race overview, and the lore page keeps the Nehekharan background apart from the campaign.
Mono-god Chaos and the Daemon Prince
Khorne’s three campaigns share a melee roster and split the job. Skarbrand comes with the base game, an exiled Bloodthirster who does not fly. Skulltaker’s paid Omens of Destruction campaign hunts lords for the Cloak of Skulls. Arbaal, free with update 6.0, travels to Challenges of Khorne.
Ku'gath is the base-game Nurgle lord and brews plagues for the Poxmakers. Tamurkhan’s Thrones of Decay campaign gathers chieftains for the Maggot Host. Epidemius is the free Tallyman from patch 5.0. His power tracks plagues on other factions.
Kairos is the base-game Tzeentch spellcaster. The Changeling, from Shadows of Change, uses cults and Schemes instead of a conventional province war. N'Kari is the base-game Keeper of Secrets. Dechala’s Tides of Torment campaign spends Thralls. The Masque is the free dancer from Update 7.0.
The Daemon Prince is the base-game Daemons of Chaos lord. His body comes from gifts. That customisation is separate from Be'lakor’s Shadow Legion and from other lords who ascend inside their own campaigns.
Warriors of Chaos, Beastmen, and Norsca
The Chaos Warriors Race Pack unlocks Archaon, Kholek, and Sigvald. Champions of Chaos adds Azazel, Festus, Valkia, and Vilitch. Be'lakor comes with the base game. The Glottkin are a separate Lords of the End Times lord. Update 9.0 lets Archaon subjugate the other Warriors lords after a defeat, and it moves Sigvald onto a Slaanesh focus beside Azazel.
Call of the Beastmen unlocks Khazrak, Malagor, and Morghur. The Silence & The Fury unlocks Taurox and does not include the other three. Khazrak ambushes, Malagor flies and casts, Morghur leans on Spawn, and Taurox chains battles with Rampage.
The Norsca pack unlocks Wulfrik and Throgg. Sayl – Tides of Torment unlocks the Dolgan sorcerer. Wulfrik hunts champions by sea, Throgg spends Trollkind, and Sayl's Manipulations are the lies that broke Schalkain's ritual.
Legendary Heroes beside the lords
A Legendary Hero joins a faction you already play. Ulrika is Free-LC, with routes in Kislev, the Empire, Malakai's campaign, and Neferata's technology. Her novels are Daemonslayer, Dragonslayer, and Vampireslayer in the Gotrek & Felix sequence, then Nathan Long's Bloodborn, Bloodforged, and Bloodsworn.
The other heroes linked here come in with a lord pack or a free update: Naryska and Saytang and the Blue Scribes with Shadows of Change, Karanak and Aekold and Harald as free heroes, Skarr and Scyla and Snagla with Omens of Destruction, Kayzk and Theodore and Garagrim with Thrones of Decay, Gutrot and Skreech with Lords of the End Times, Gorduz with Forge of the Chaos Dwarfs, Beorg and Caradryan with Tides of Torment. Each one keeps the lord of that pack on the select screen.