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  1. Guide Annex
  2. Total War: Warhammer III
  3. Lords
  4. Luthor Harkon: Faction and Campaign Guide

Luthor Harkon: Faction and Campaign Guide

Updated

Luthor Harkon leads The Awakened, a Vampire Coast faction in Immortal Empires, pairing a pistol and blade with an unpredictable fractured mind.

At a glance

Luthor Harkon in-game portrait
Character portrait from Total War: Warhammer III.
Type
Legendary Lord
Battlefield role
Vampire fighter with a firearm and changing personality traits
Content pack
Curse of the Vampire Coast

Availability

Content pack: Curse of the Vampire Coast. Immortal Empires ownership

  • Curse of the Vampire Coast unlocks Luthor Harkon in Immortal Empires. This is a WH2 DLC; owning WH2 itself is optional. Use the same storefront as your Immortal Empires access.

The Awakened in Immortal Empires

Choose Harkon for a pirate campaign shaped by his damaged mind and rivalry with the Lizardmen. His background is rooted in the Lustrian coast, where his undead fleet raids for treasure and ancient relics.

His fractured personality can change during the campaign. Inspect the active trait when planning around his personal strengths. He shares the Vampire Coast’s ship development, Pirate Coves and Infamy systems, so improving the fleet matters alongside fighting ashore.

A fighting lord beside the gun line

Harkon carries a firearm and fights at close quarters. Keep him close enough to support an engagement without sending him beyond the help of his crew. A Death Shriek Terrorgheist is among his mount options, giving him a different way to approach the battle as he develops.

Use Deckhands to engage threats while Deck Gunners keep a clear shot. Place Harkon to one side of a firing lane when possible; surrounding an enemy with your own troops can leave the guns with no useful target.

Magic and the crew

A Vampire Fleet Captain supplies a dedicated spellcaster. Choose its lore deliberately rather than relying on Harkon’s changing condition to provide every spell the army needs. A Gunnery Wight adds a firearm specialist, while a Mourngul Haunter adds another melee threat.

The Awakened, and the Lustrian shore

Curse of the Vampire Coast unlocks Luthor Harkon. He leads The Awakened. The Academy calls him Arch Grand Commodore of a Lustrian shore known as the Vampire Coast. He is a fighter who does not cast. The Death Shriek Terrorgheist is his monstrous option. Personality traits on the campaign carry the fractured mind into the sandbox.

Noctilus commands the Dreadfleet from the Galleon’s Graveyard. Aranessa brings a living Sartosan crew. Cylostra brings the Lamprey and summoned knights. Harkon’s guns and his shifting traits are the Awakened campaign.

Sources

  1. Immortal Empires DLC Ownership Guide — SEGA — support.sega.com