Battlefield role: Undead melee infantry screen.
Unit type: Melee infantry.
Content pack: Curse of the Vampire Coast. Immortal Empires ownership
Availability
- Included in Curse of the Vampire Coast for Vampire Coast armies in Immortal Empires.
Official references
Weapon variants
Zombie Pirate Deckhand Mob

The cutlass-equipped melee crew. Commit it to an engagement while the gun crews work from a protected position.
Zombie Pirate Deckhand Mob (Polearms)

A separate weapon variant carrying long polearms. Check the unit card when selecting the crew for the threat you expect to meet.
Hold an enemy where the guns can reach it
Deckhands carry melee weapons and belong in front of, or beside, the shooting formation. Place them where they can meet a charge without forcing every gun crew to fire through friendly bodies. Their job is to create time and space for the army’s ranged troops.
Keep some infantry available to meet a flank attack. An enemy that runs around the first engagement can reach exposed Deck Gunners even while the main line appears secure. Move an unengaged crew to intercept rather than sending all your infantry into the same fight.
Choose the crew, then its support
The melee Deckhand Mob and the Zombie Gunnery Mob are different unit families. Confirm the weapon variant in the recruitment panel when assembling the fleet. A familiar zombie silhouette can hide a very different battlefield job.
All four Vampire Coast Legendary Lords use the shared undead crew. Harkon’s Awakened and Noctilus’s Dreadfleet can both build a screen-and-fire formation; Aranessa’s living Sartosan troops and Cylostra’s summoned allies add other options.
Race and roster
All profiled and notable units for this race · Compare all profiled units