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  1. Guide Annex
  2. Total War: Warhammer III
  3. Total War: Warhammer III Units: All Races and Unit Types

Total War: Warhammer III Units: All Races and Unit Types

Updated

Every race in Total War: Warhammer III fields its own roster of infantry, missile troops, cavalry, monsters and war machines. Browse all 25 races, see the notable units each one is known for, and open a profile for a unit's role, weapon variants, content pack and recruitment.

How units are organised

Immortal Empires brings together the playable races of all three Total War: Warhammer games. Each race has its own roster of dozens of units, and a faction's buildings, campaign mechanics and owned content decide which of them it can actually recruit.

This page is organised by race. Each race below lists the units with a full profile on this site and the other notable units its armies are known for. The table compares every profiled unit by race, unit type and content pack, and the unit types section explains what each category does in battle.

A content pack only tells you who can play a race. Units added by a later DLC keep their own requirements, so check the pack named on a unit before planning around it.

  • 25 playable races
  • 67 unit profiles
  • 184 more notable units named by race
  • 8 unit types explained

All profiled units at a glance

Every unit with a profile on this site, grouped by race. Open a unit for its weapon variants, battle role and recruitment notes.

Total War: Warhammer III unit profiles by race, type and content pack
UnitRaceType and roleContent pack
KossarsKislevMissile infantry: Hybrid bow infantryTotal War: Warhammer III (base game)
StreltsiKislevMissile infantry: Hybrid firearm infantryTotal War: Warhammer III (base game)
War Bear RidersKislevCavalry: Monstrous cavalryTotal War: Warhammer III (base game)
Jade WarriorsGrand CathayMelee infantry: Armoured melee infantryTotal War: Warhammer III (base game)
Fire Rain Rocket BatteryGrand CathayArtillery and war machines: Rocket artilleryTotal War: Warhammer III (base game)
Terracotta SentinelGrand CathayMonsters: Construct monsterTotal War: Warhammer III (base game)
Bloodletters of KhorneKhorneMelee infantry: Daemonic melee infantryTotal War: Warhammer III (base game)
BloodthirsterKhorneMonsters (flying): Flying greater daemonTotal War: Warhammer III (base game)
Plaguebearers of NurgleNurgleMelee infantry: Daemonic melee infantry for a sustained front lineTotal War: Warhammer III (base game)
Great Unclean OneNurgleMonsters: Greater daemon monsterTotal War: Warhammer III (base game)
Horrors of TzeentchTzeentchMissile infantry: Daemonic missile infantryTotal War: Warhammer III core Tzeentch roster
Lord of ChangeTzeentchMonsters (flying): Flying greater daemonTotal War: Warhammer III (base game)
Daemonettes of SlaaneshSlaaneshMelee infantry: Fast attacking melee infantryTotal War: Warhammer III (base game)
Keeper of SecretsSlaaneshMonsters: Greater daemon monsterTotal War: Warhammer III (base game)
Chaos WarriorsWarriors of ChaosMelee infantry: Armoured mortal melee infantryWarriors of Chaos core roster — Chaos Warriors Race Pack / WARHAMMER III Be’lakor access
HellcannonWarriors of ChaosArtillery and war machines: Daemonic artilleryWarriors of Chaos core roster — Chaos Warriors Race Pack
Ogre BullsOgre KingdomsMonstrous infantry: Charging monstrous infantryOgre Kingdoms
IronblasterOgre KingdomsArtillery and war machines: Mobile cannon artilleryOgre Kingdoms
Mournfang CavalryOgre KingdomsCavalry: Monstrous shock cavalryOgre Kingdoms
Infernal GuardChaos DwarfsMelee infantry: Armoured infantry; equipment determines the jobForge of the Chaos Dwarfs
K'daai FirebornChaos DwarfsMonstrous infantry: Monstrous assault infantryForge of the Chaos Dwarfs
Dreadquake MortarChaos DwarfsArtillery and war machines: Heavy artilleryForge of the Chaos Dwarfs
Empire SwordsmenThe EmpireMelee infantry: Sword-and-shield melee infantryTotal War: WARHAMMER — Empire core roster
Helstorm Rocket BatteryThe EmpireArtillery and war machines: Explosive anti-infantry artilleryTotal War: Warhammer (base Empire roster)
Steam TankThe EmpireArtillery and war machines: Armoured war machineTotal War: WARHAMMER — Empire core roster
Dwarf WarriorsDwarfsMelee infantry: Armoured melee infantryTotal War: WARHAMMER — Dwarf core roster
IrondrakesDwarfsMissile infantry: Short-range missile infantryTotal War: Warhammer (core Dwarf roster)
GyrocoptersDwarfsArtillery and war machines (flying): Flying war machineTotal War: WARHAMMER — Dwarf core roster
Skeleton WarriorsVampire CountsMelee infantry: Undead sword-and-shield line infantryTotal War: WARHAMMER — Vampire Counts core roster
Grave GuardVampire CountsMelee infantry: Armoured undead melee infantryTotal War: WARHAMMER — Vampire Counts core roster
TerrorgheistVampire CountsMonsters (flying): Flying undead monsterTotal War: WARHAMMER — Vampire Counts core roster
Orc BoyzGreenskinsMelee infantry: Orc melee infantryTotal War: WARHAMMER — Greenskin core roster
Night GoblinsGreenskinsMelee infantry: Goblin melee infantry for ambushes and flankingTotal War: WARHAMMER — Greenskin core roster
Black OrcsGreenskinsMelee infantry: Armoured elite infantryTotal War: WARHAMMER — Greenskin core roster
Peasant BowmenBretonniaMissile infantry: Supporting bow infantryBretonnia (Free-LC)
Knights of the RealmBretonniaCavalry: Lance cavalryBretonnia (Free-LC)
Grail KnightsBretonniaCavalry: Elite lance cavalryBretonnia (Free-LC)
Gor HerdBeastmenMelee infantry: Melee infantryCall of the Beastmen · The Silence & The Fury
MinotaursBeastmenMonstrous infantry: Monstrous assault infantryCall of the Beastmen · The Silence & The Fury
Glade GuardWood ElvesMissile infantry: Bow infantryRealm of the Wood Elves — Wood Elf core roster
Tree KinWood ElvesMonstrous infantry: Forest-spirit monstrous infantryRealm of the Wood Elves — Wood Elf core roster
WaywatchersWood ElvesMissile infantry: Stealthy elite archersRealm of the Wood Elves — Wood Elf core roster
MaraudersNorscaMelee infantry: Melee infantry and supporting battle lineNorsca (original race roster)
Skin WolvesNorscaMonstrous infantry: Mobile monstrous melee troops with an anti-large roleNorsca (original race roster)
War MammothNorscaMonsters: Armoured monsterNorsca (original race roster)
SpearmenHigh ElvesMelee infantry: Spear infantry and defensive screenHigh Elf base roster — Warhammer II
Lothern Sea GuardHigh ElvesMissile infantry: Hybrid bow and spear infantryHigh Elf base roster — Warhammer II
Phoenix GuardHigh ElvesMelee infantry: Elite halberd infantryHigh Elf base roster — Warhammer II
DreadspearsDark ElvesMelee infantry: Shielded spear infantryTotal War: Warhammer II · The Queen & The Crone · The Shadow & The Blade
Black Ark CorsairsDark ElvesMelee infantry: Assault infantry or short-range handbow infantryTotal War: WARHAMMER II — Dark Elf core roster
Black Guard of NaggarondDark ElvesMelee infantry: Elite halberd infantryTotal War: WARHAMMER II — Dark Elf core roster
Saurus WarriorsLizardmenMelee infantry: Melee infantry for the Lizardmen battle lineTotal War: WARHAMMER II — Lizardmen core roster
Skink SkirmishersLizardmenMissile infantry: Missile skirmish infantryTotal War: WARHAMMER II — Lizardmen core roster
StegadonLizardmenMonsters: Armoured monster with crewTotal War: WARHAMMER II — Lizardmen core roster
Temple GuardLizardmenMelee infantry: Elite halberd infantryTotal War: WARHAMMER II — Lizardmen core roster
ClanratsSkavenMelee infantry: Line infantry with sword and spear optionsTotal War: WARHAMMER II — Skaven core roster
StormverminSkavenMelee infantry: Armoured infantry with sword-and-shield and halberd variantsTotal War: WARHAMMER II — Skaven core roster
Hell Pit AbominationSkavenMonsters: Monster for breaking linesTotal War: WARHAMMER II — Skaven core roster
DoomwheelSkavenArtillery and war machines: Rolling war machineTotal War: WARHAMMER II — Skaven core roster
Skeleton SpearmenTomb KingsMelee infantry: Spear infantry and a protective screenTotal War: Warhammer II – Rise of the Tomb Kings
UshabtiTomb KingsMonstrous infantry: Monstrous construct infantry or Great Bow fire supportTotal War: Warhammer II – Rise of the Tomb Kings
NecrosphinxTomb KingsMonsters: Construct monsterTotal War: Warhammer II – Rise of the Tomb Kings
Zombie Deckhands MobVampire CoastMelee infantry: Undead melee infantry screenCurse of the Vampire Coast
Deck GunnersVampire CoastMissile infantry: Heavy firearm infantryCurse of the Vampire Coast
Necrofex ColossusVampire CoastMonsters: Ranged and melee monsterCurse of the Vampire Coast
Morghast HarbingersUndead LegionsMonstrous infantry (flying): Flying anti-infantry constructsNagash – Lords of the End Times
Khemric TitanUndead LegionsMonsters: Construct monster with ranged magic and close-combat abilitiesNagash – Lords of the End Times

Unit types

Most rosters draw on the same broad unit types. A race's character comes from how it mixes them: Dwarfs field no cavalry and rely on infantry, guns and flying machines, while Chaos Dwarfs build around heavy artillery.

Melee infantry

The battle line. Melee infantry hold ground, protect missile units and pin enemies in place for flanking attacks. Shields help against missile fire, spears and halberds against cavalry and monsters, great weapons against armour.

Profiled examples: Jade Warriors, Bloodletters of Khorne, Plaguebearers of Nurgle, Daemonettes of Slaanesh, Infernal Guard, Chaos Warriors, Empire Swordsmen, Dwarf Warriors, Skeleton Warriors, Grave Guard, Orc Boyz, Night Goblins, Gor Herd, Marauders, Spearmen, Dreadspears, Black Ark Corsairs, Saurus Warriors, Clanrats, Stormvermin, Skeleton Spearmen, Zombie Deckhands Mob, Black Orcs, Phoenix Guard, Black Guard of Naggarond, Temple Guard

Missile infantry

Archers, crossbows, guns and hybrid troops that shoot first and fight second. They need a clear line of fire and a screen in front; most lose a melee against dedicated infantry.

Profiled examples: Kossars, Streltsi, Horrors of Tzeentch, Irondrakes, Peasant Bowmen, Glade Guard, Lothern Sea Guard, Skink Skirmishers, Deck Gunners, Waywatchers

Cavalry

Mounted units for speed, flanking and charges. Shock cavalry hits hardest on the charge, so pull it out and charge again rather than leaving it in a long fight. Monstrous cavalry, such as War Bear Riders or Mournfang Cavalry, adds weight and size.

Profiled examples: War Bear Riders, Knights of the Realm, Mournfang Cavalry, Grail Knights

Monstrous infantry

Large infantry such as Ogres, Minotaurs and Tree Kin. Fewer, bigger models that break normal infantry but are vulnerable to anti-large weapons.

Profiled examples: Ogre Bulls, K'daai Fireborn, Minotaurs, Tree Kin, Skin Wolves, Ushabti, Morghast Harbingers

Monsters

Single huge creatures and constructs, from greater daemons to dinosaurs. They break formations and cause fear, but draw anti-large troops, monster hunters and concentrated fire, so commit them where your line already holds the enemy.

Profiled examples: Khemric Titan, Terracotta Sentinel, Bloodthirster, Great Unclean One, Lord of Change, Keeper of Secrets, Terrorgheist, War Mammoth, Stegadon, Hell Pit Abomination, Necrosphinx, Necrofex Colossus

Artillery and war machines

Cannons, rocket batteries, mortars and vehicles. Artillery shells the enemy before the lines meet and needs protection from fast attackers; vehicles such as the Steam Tank push into the fight themselves.

Profiled examples: Fire Rain Rocket Battery, Ironblaster, Helstorm Rocket Battery, Hellcannon, Dreadquake Mortar, Steam Tank, Gyrocopters, Doomwheel

Chariots

Heavy, fast units that crash into infantry and then pull away. Examples include the Orc Boar Chariot, Tiranoc Chariot, Skeleton Chariots, the Burning Chariot of Tzeentch and Slaanesh's Hellflayer. Avoid charging braced spears head-on.

Flying units

Flying units ignore the front line to reach artillery, missile troops and wizards, or to intercept enemy flyers. Flying is a trait rather than a separate category: it covers monsters such as the Bloodthirster, war machines such as Gyrocopters and lighter units such as Screamers of Tzeentch.

Profiled examples: Morghast Harbingers, Bloodthirster, Lord of Change, Gyrocopters, Terrorgheist

Units by race

Each race lists its profiled units first, then other notable units from its roster. Notable units without a profile are listed by name; the race overview has the full selected roster and campaign access.

Kislev

Other notable units: Armoured Kossars, Tzar Guard, Ice Guard, Winged Lancers, Gryphon Legion, Little Grom, Elemental Bear.

Kislev roster and campaign access

Grand Cathay

Other notable units: Celestial Dragon Guard, Peasant Archers, Iron Hail Gunners, Jade Lancers, Great Longma Riders, Sky Lantern, Sky-Junk, Grand Cannon.

Grand Cathay roster and campaign access

Khorne

Other notable units: Flesh Hounds of Khorne, Bloodcrushers of Khorne, Skullcrushers of Khorne, Skullcannon of Khorne, Soul Grinder of Khorne.

Khorne roster and campaign access

Nurgle

Other notable units: Nurglings, Plague Drones, Plague Toads, Beasts of Nurgle, Rot Flies, Soul Grinder of Nurgle.

Nurgle roster and campaign access

Tzeentch

Other notable units: Screamers of Tzeentch, Flamers of Tzeentch, Exalted Flamers of Tzeentch, Burning Chariot of Tzeentch, Soul Grinder of Tzeentch.

Tzeentch roster and campaign access

Slaanesh

Other notable units: Seekers of Slaanesh, Fiends of Slaanesh, Hellflayer, Seeker Chariot, Soul Grinder of Slaanesh.

Slaanesh roster and campaign access

Daemons of Chaos

Also recruitable through this race's campaigns: Bloodletters of Khorne.

Other notable units: Chaos Furies, Pink Horrors of Tzeentch, Plaguebearers of Nurgle, Daemonettes of Slaanesh.

Daemons of Chaos roster and campaign access

Warriors of Chaos

Also recruitable through this race's campaigns: Bloodletters of Khorne, Plaguebearers of Nurgle.

Other notable units: Chosen, Chaos Knights, Marauder Horsemen, Forsaken, Dragon Ogres, Dragon Ogre Shaggoth, Chaos Spawn, Chaos Giant.

Warriors of Chaos roster and campaign access

Ogre Kingdoms

Other notable units: Gnoblars, Ironguts, Maneaters, Leadbelchers, Sabretusk Pack, Gorgers, Stonehorn, Thundertusk.

Ogre Kingdoms roster and campaign access

Chaos Dwarfs

Other notable units: Infernal Ironsworn, Bull Centaur Renders, Magma Cannon, Deathshrieker Rocket, Iron Daemon, Skullcracker, K'daai Destroyer, Hellcannon.

Chaos Dwarfs roster and campaign access

The Empire

Other notable units: Halberdiers, Handgunners, Greatswords, Reiksguard, Demigryph Knights, Outriders, Great Cannon, Luminark of Hysh.

The Empire roster and campaign access

Dwarfs

Other notable units: Quarrellers, Thunderers, Longbeards, Hammerers, Ironbreakers, Slayers, Organ Gun, Flame Cannon, Gyrobombers.

Dwarfs roster and campaign access

Vampire Counts

Other notable units: Crypt Ghouls, Vargheists, Crypt Horrors, Black Knights, Hexwraiths, Blood Knights, Varghulf, Mortis Engine, Black Coach.

Vampire Counts roster and campaign access

Greenskins

Other notable units: Goblin Wolf Riders, Orc Arrer Boyz, Savage Orcs, Orc Big 'Uns, Trolls, Doom Diver Catapult, Arachnarok Spider, Giant.

Greenskins roster and campaign access

Bretonnia

Other notable units: Men-at-Arms, Battle Pilgrims, Knights Errant, Questing Knights, Pegasus Knights, Hippogryph Knights, Field Trebuchet.

Bretonnia roster and campaign access

Beastmen

Other notable units: Ungor Herd, Ungor Raiders, Bestigor Herd, Centigors, Razorgor Herd, Harpies, Cygor, Ghorgon, Jabberslythe.

Beastmen roster and campaign access

Wood Elves

Other notable units: Eternal Guard, Dryads, Wardancers, Wildwood Rangers, Deepwood Scouts, Wild Riders, Great Eagle, Treeman.

Wood Elves roster and campaign access

Norsca

Other notable units: Marauder Berserkers, Marauder Hunters, Fimir Warriors, Norscan Ice Wolves, Feral Mammoth, Norscan Giant, Frost Wyrm.

Norsca roster and campaign access

High Elves

Other notable units: Archers, Silver Helms, Ellyrian Reavers, Swordmasters of Hoeth, White Lions of Chrace, Dragon Princes, Eagle Claw Bolt Thrower, Sun Dragon, Star Dragon.

High Elves roster and campaign access

Dark Elves

Other notable units: Darkshards, Bleakswords, Witch Elves, Executioners, Cold One Knights, Dark Riders, Reaper Bolt Thrower, War Hydra, Kharibdyss, Black Dragon.

Dark Elves roster and campaign access

Lizardmen

Other notable units: Skink Cohort, Chameleon Skinks, Kroxigor, Cold One Riders, Terradon Riders, Bastiladon, Carnosaur, Ancient Stegadon.

Lizardmen roster and campaign access

Skaven

Other notable units: Skavenslaves, Night Runners, Gutter Runners, Plague Monks, Rat Ogres, Warpfire Thrower, Ratling Gun, Plagueclaw Catapult, Warp Lightning Cannon.

Skaven roster and campaign access

Tomb Kings

Other notable units: Skeleton Archers, Tomb Guard, Nehekhara Warriors, Skeleton Chariots, Sepulchral Stalkers, Tomb Scorpion, Screaming Skull Catapult, Casket of Souls, Hierotitan, Khemrian Warsphinx.

Tomb Kings roster and campaign access

Vampire Coast

Other notable units: Depth Guard, Rotting Prometheans, Rotting Leviathan, Mournguls, Syreens, Animated Hulks, Deck Droppers, Queen Bess.

Vampire Coast roster and campaign access

Undead Legions

Other notable units: Morghast Archai.

Undead Legions roster and campaign access

Read the role before recruiting

Kossars and Streltsi can fight at range and in melee, but both lose shooting time when trapped in close combat. War Bear Riders add a mounted element. Jade Warriors hold a Cathayan line while a Fire Rain Rocket Battery attacks infantry formations from behind it.

Bloodletters need to reach an enemy line with support. Their Exalted version is a separate unit; Kossars and Jade Warriors also have distinct weapon variants. Choose the actual recruitment entry rather than treating a shared name as a single interchangeable regiment.

Plaguebearers give Nurgle a daemonic infantry line. Their campaign recruitment uses Nurgle’s pool; the Glottkin can also gain them through Gardens of Corruption.

Blue, Pink and Exalted Pink Horrors provide Tzeentch missile infantry. Keep a screen in front and enough room to withdraw a threatened regiment while the rest of the army keeps firing.

Daemonettes of Slaanesh add a fast attacking infantry role. Their guide connects the regiment to N'Kari, Dechala and the Masque, whose shared race has different campaign systems and content requirements.

Ogre Bulls need room to bring their mass into a charge. An Ironblaster adds a cannon behind them; leave a firing lane as the melee forms.

Infernal Guard offer shielded, great-weapon and Fireglaive infantry roles for the Chaos Dwarfs. K'daai Fireborn add monstrous assault infantry. Their recruitment belongs alongside Hell-Forge capacity and Armaments production in campaign planning.

Empire Swordsmen hold space for shooters and supporting characters. A Helstorm Rocket Battery attacks distant infantry formations; keep it protected and redirect its fire once friendly troops reach the target.

Dwarf Warriors hold the line while Irondrakes shoot through a prepared opening. Both have weapon variants: a shielded Warrior has a different job from Great Weapons, just as a Drakegun differs from a Trollhammer Torpedo.

Skeleton Warriors establish a Vampire Counts infantry line, while Grave Guard provide an armoured fighting regiment. Keep their weapon variants and recruitment entries distinct when planning an army.

Peasant Bowmen and Knights of the Realm show Bretonnia’s division of labour: protect the shooting line while mounted troops find an approach and an exit for their charge.

Beastmen Gors engage enemy infantry while Minotaurs provide monstrous assault power. Both families have shielded variants; Minotaurs also have a great-weapon entry. Keep their roles in mind when planning the approach to battle.

High Elf Spearmen screen the ranged line. Lothern Sea Guard combine bows and spears, with a separate shielded variant. Decide whether a regiment should keep shooting or receive the approaching enemy.

Clanrats hold space for Skaven specialists. Stormvermin provide a more heavily equipped guard, with swords and shields or halberds. Keep their weapon choice in mind when assigning a place in the formation.

A holding regiment gives the rest of an army time and space. Jade Warriors, Dwarf Warriors and Saurus Warriors can form a supported front; Empire Swordsmen and Clanrats screen the troops behind them. Chaos Warriors bring a mortal armoured line, while Bloodletters attack as daemonic sword infantry.

Kossars combine bow fire with melee equipment. Glade Guard need room to keep shooting; Black Ark Corsairs change roles between their melee and handbow variants. Read the recruitment entry before choosing a regiment, then plan how it will work with the rest of its own race’s army.

Base troops and DLC additions

The selected Kossars, Streltsi and War Bear Riders belong to Kislev’s Warhammer III base roster. Jade Warriors and the Fire Rain Rocket Battery belong to Grand Cathay’s; Bloodletters belong to Khorne’s. Access in a particular campaign still follows that faction’s roster and recruitment rules.

A race can combine base troops with additions from several packs. Buying one lord is not a purchase of all DLC units for that race. Check the pack attached to a missing recruitment entry before assuming that a new settlement building will unlock it.

An infantry line that grows with the campaign

Chaos Warriors add a mortal infantry core with shielded, great-weapon and halberd variants. In a Warriors of Chaos campaign, surviving regiments develop through Warband Upgrades.

Bows and forest spirits

Glade Guard supply Wood Elf bow fire, while Tree Kin help occupy approaching enemies. Keep their roles connected so the archers can shoot while the spirits hold.

Owned content and campaign recruitment

Immortal Empires includes races from all three games. The older base games and race or lord packs unlock their associated playable campaigns. Keep that content on the same storefront as your campaign access. Other races can still appear as opponents or allies.

Unlocking a lord gives you a campaign to play. Recruiting a particular unit also depends on that faction’s buildings, recruitment pool or campaign progression. Separate DLC troops keep their own pack requirements. Choose a race below, then check the unit’s content access and recruitment guidance.

A race roster and a recruitment route

The core Kossars, Streltsi, War Bear Riders, Jade Warriors, Fire Rain Rocket Battery and Bloodletters families are included with Warhammer III. Access to other races can come through an earlier base game or a DLC lord. Paid roster additions retain their own pack requirements even when you can already play that race.

Roster access also depends on the campaign. Bloodletters appear in Khorne’s army and can enter the Daemon Prince’s mixed force through Khorne-aligned progression. Check the race overview and recruitment panel for your faction before planning around a unit.