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  1. Guide Annex
  2. Total War: Warhammer III
  3. Units
  4. Tree Kin

Tree Kin

Updated

Tree Kin are Wood Elf forest spirits that fight as monstrous infantry in Immortal Empires; use them to hold enemies while archers and other attackers work around the melee.

Battlefield role: Forest-spirit monstrous infantry.

Unit type: Monstrous infantry.

Content pack: Realm of the Wood Elves — Wood Elf core roster. Immortal Empires ownership

Tree Kin in-game unit artwork
Unit artwork from Total War: Warhammer III.

Availability

  • Core forest-spirit roster from Realm of the Wood Elves; also part of the Wood Elf army available to the Sisters through The Twisted & The Twilight. Malevolent Tree Kin are a separate Drycha-associated variant.

Official references

  1. Immortal Empires DLC Ownership Guide
  2. Realm of the Wood Elves
  3. The Twisted & The Twilight

Give the army a holding point

Use Tree Kin to occupy a section of the enemy line while Glade Guard shoot from a clear angle. Keep nearby troops ready to help, particularly when an enemy can bring several regiments or characters against the same unit.

Their holding role buys opportunities for other troops. Sending them far ahead of the army leaves the archers without protection and gives the opponent time to surround the spirits. Move the army together until its parts can support their intended fights.

Tree Kin and their variants

Tree Kin belong to the Wood Elf forest-spirit roster. Check the settlement’s recruitment panel and building browser when preparing reinforcements for an Immortal Empires army.

Malevolent Tree Kin are a distinct variant associated with Drycha. Read the actual unit entry when changing factions; a familiar silhouette does not make every version interchangeable.

Lords and heroes around the spirits

Durthu is a Treeman lord who can fight alongside a forest-spirit line. Drycha leads her own spirit-centred faction. Orion and the Sisters can also use forest spirits to support Elven shooting.

Branchwraiths combine close fighting with spellcasting. Keep a supporting character near the engagement it is meant to influence, with enough protection to move away if the enemy concentrates on it.

Race and roster

All profiled and notable units for this race · Compare all profiled units