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  1. Guide Annex
  2. Total War: Warhammer III
  3. Lords
  4. Drycha

Drycha

Updated

Drycha leads the Wargrove of Woe, a Wood Elf faction centred on vengeful forest spirits in Immortal Empires; choose her for an army shaped by hostility to the Elves.

At a glance

Drycha in-game portrait
Character portrait from Total War: Warhammer III.
Type
Legendary Lord
Battlefield role
Forest-spirit spellcaster and army leader

Availability

Immortal Empires ownership

  • Drycha is free Legendary Lord content tied to Realm of the Wood Elves for Immortal Empires. SEGA lists her with Orion and Durthu under that pack.

The Wargrove of Woe

Choose Wood Elves, then the Wargrove of Woe, to play Drycha. She shares the race’s forest restoration and Deeproots travel, but her relationship with Elven troops makes her campaign distinct from Orion’s or the Sisters’.

Glamoured Elves and Coeddil

Drycha’s Elven troops are Glamoured: their combat power is reduced and they become Expendable. Build around the faction’s forest-spirit identity and inspect the available Elven recruitment entries before planning an army around them.

Her campaign includes a quest chain to free Coeddil, an imprisoned Ancient Treeman and Legendary Hero. The quest battle concerns the wards around his Wildwood prison. Follow the campaign’s quest objectives to pursue him; he joins an existing faction rather than starting a separate campaign.

Keep the caster supported

Use Drycha’s magic where the forest spirits are already fighting. Keep supporting troops close enough to intercept attackers that reach her, and reposition when an enemy brings concentrated missiles against the character.

Tree Kin provide a holding element around which other troops can work. Her Elven troops’ Glamoured status means an army copied directly from an Orion or Sisters campaign needs reconsideration.

Forest-spirit support

Branchwraiths combine magic and melee support for the spirits. Coeddil gives Drycha a named hero objective alongside those ordinary recruits. Consider the magic already available from Drycha when choosing another caster.

Durthu offers another forest-spirit leader within the race. Compare his Argwylon campaign if you want a Treeman lord without Drycha’s particular relationship with Elven troops.

Wargrove of Woe, free with the forest pack

Drycha is the free lord tied to Realm of the Wood Elves. SEGA's ownership lines place her with Orion and Durthu. The Wargrove of Woe still heals forests and uses the Deeproots. Her Elven troops are Glamoured: weaker, and Expendable. The campaign quest frees Coeddil, an Ancient Treeman held in the Wildwood, as a Legendary Hero rather than a fourth starting lord.

She casts where the spirits are already fighting. Tree Kin hold. Branchwraiths mix magic and melee. Durthu is the other spirit lord, without her penalty on elves. The seasonal king in The Vaults of Winter is Orion. Drycha's campaign is the Wargrove and the quest for Coeddil.

Sources

  1. Immortal Empires DLC Ownership Guide — support.sega.com
  2. The Twisted & The Twilight release announcements — store.steampowered.com