Battlefield role: Orc melee infantry.
Unit type: Melee infantry.
Content pack: Total War: WARHAMMER — Greenskin core roster. Immortal Empires ownership

Availability
- Core Greenskin roster from Total War: Warhammer; available through a playable Greenskin faction in Immortal Empires, subject to campaign recruitment rules.
Official references
Establish the infantry fight
Orc Boyz carry melee weapons and shields. Put them where they can reach the opposing line together, with room for other regiments to move around them. Sending individual units forward leaves each fighting before its neighbours can help.
Give the line a purpose beyond making contact. It can occupy enemy infantry while a lord attacks a key target, or protect missile troops while they fire. Turn an unengaged regiment toward a threatened flank before the attacker reaches the rear.
Orc recruitment in Immortal Empires
Orc Boyz belong to the core Greenskin roster introduced in Total War: Warhammer. A playable Greenskin faction can recruit the core roster through its campaign buildings, subject to the faction's own restrictions.
Skarsnik must hold Karak Eight Peaks to maintain Orc recruitment buildings. For his campaign, secure that gate before planning armies around locally recruited Orc Boyz.
Choose the support around the line
Night Goblins can create a second threat on a flank. A melee lord such as Grimgor can fight in the main engagement, while Azhag supports it with spells. Keep clear paths for characters and mounted troops to leave a fight.
Gorbad's Da Plan may give an army specific composition requirements. Read the selected tactic before replacing infantry, and retain enough troops to protect the units that depend on the line.
Race and roster
All profiled and notable units for this race · Compare all profiled units