At a glance

- Type
- Legendary Hero
- Battlefield role
- Stealthy spider-riding character hunter
- Race
- Greenskins
- Faction
- Grimgor's 'Ardboyz
- Faction
- Bonerattlaz
- Faction
- The Bloody Handz
- Faction
- Crooked Moon
- Faction
- Broken Axe
- Faction
- Ironclaw Orcs
Availability
- Included with Gorbad – Omens of Destruction for Total War: Warhammer III. He joins Greenskin factions through a recruitment mission in Immortal Empires.
Recruiting Snagla in Immortal Empires
Snagla joins an existing Greenskin faction. With his content owned, develop the Spider Rider recruitment chain and follow the mission that appears to recruit him. He is a hero for the army rather than a separate campaign leader.
His recruitment route belongs to Greenskin factions, including the WH1 and WH2 leaders in this selection. Owning Grimgor, Skarsnik or Grom's content does not by itself grant the paid Snagla addition; his Gorbad pack supplies that content.
Web a target your army can reach
Spider Web Attack stops an enemy lord or hero from moving, while Sting of Snagla adds a venomous attack against a character. Use the opening where friendly troops can follow up, or to give Snagla a route out of danger.
His Spider Hatchlings summon can help occupy an enemy during a fight or withdrawal. Keep a retreat path and watch for reinforcements before committing him. A character held in place can still have dangerous allies nearby.
Fit the hunt around the infantry
Let Orc Boyz occupy a front and use Night Goblins to create pressure elsewhere. Snagla can then look for a character separated from supporting troops. Avoid chasing so far that his army cannot help him.
Gorbad's nearby support suits a different position in the same battle. Grimgor and Azhag also need their own fighting space; moving every character onto one target can leave the rest of the army without support.
Sources
- Gorbad – Omens of Destruction — store.steampowered.com
- CA: Gorbad and the Greenskins update — community.creative-assembly.com