
Availability
- Warhammer II unlocks Queek Headtaker and Lord Skrolk. The Prophet & The Warlock, The Shadow & The Blade and The Twisted & The Twilight unlock Ikit, Snikch and Throt respectively.
- Thanquol — Lords of the End Times provides another Skaven entry point. Tretch is associated Skaven Free-LC; owning one lord’s pack does not unlock every other paid Skaven campaign.
Factions and leaders
Clan Mors
Leader: Queek Headtaker.
Queek brings a direct melee leader to an infantry army.
Clan Pestilens
Leader: Lord Skrolk.
Skrolk combines Plague magic with a campaign shaped by disease.
Clan Skryre
Leader: Ikit Claw.
Ikit develops weapons and war machines through the Forbidden Workshop.
Clan Eshin
Leader: Deathmaster Snikch.
Snikch uses covert operations, clan contracts and character assassination.
Clan Moulder
Leader: Throt the Unclean.
Throt mutates troops through the Flesh Laboratory.
Clan Rictus
Leader: Tretch Craventail.
Tretch is a treacherous survivor leading the clan’s infantry and specialists.
Clan Scruten
Leader: Thanquol.
Thanquol directs Masterplans and brings Boneripper and Skreech into his campaign.
Make room for the killing power
Clanrats occupy space while the army’s specialists work. Stormvermin provide a more heavily equipped infantry option. Weapons teams need shooting lanes, monsters need room to attack, and casters need protection from enemies that slip past the line.
Hold a reserve behind the first engagement. A regiment free to move can intercept a flanker, support a character or cover a retreat. Piling all the infantry into one fight makes it harder for your specialists to find useful targets.
Food, Under-Cities and clan systems
Food supports Skaven expansion, while Under-Cities let a clan establish a hidden presence beneath settlements held by other factions. Plan what a hidden operation will contribute before expanding it; income, food and preparation for an attack serve different needs.
The clans add different systems to that foundation. Skryre develops the Forbidden Workshop, Eshin undertakes Shadowy Dealings and contracts, Moulder experiments in the Flesh Laboratory, and Thanquol directs Masterplans. Pestilens makes disease a tool of expansion. Choose the campaign decisions you want to manage as well as the troops you want to command.
Research after Update 9.0
Skaven technologies no longer need buildings as research prerequisites after Update 9.0. Plan research around the army you intend to field. Recruitment buildings still serve their own purpose in supplying troops.
Stories for the Skaven lords
Warhammer II unlocks Queek Headtaker and Lord Skrolk. The Prophet and the Warlock unlocks Ikit Claw. The Shadow and the Blade unlocks Deathmaster Snikch. The Twisted and the Twilight unlocks Throt the Unclean. Thanquol's pack unlocks Thanquol. Tretch Craventail is free with a qualifying Skaven route.
Queek's pages run from Headtaker to The Rise of the Horned Rat. Skrolk's stays with Clan Pestilens and the Council. Ikit's separates the novel's Doomsphere from the Under-City. Snikch's follows the errand against Tz'arkan. Throt's stays with Hell Pit and the Sisters of Twilight. Tretch's stays with Clan Rictus. Thanquol's runs from Skavenslayer through the Thanquol and Boneripper novels.
Selected roster
| Unit | Role | Access |
|---|---|---|
| Clanrats | Line infantry with sword and spear options | Core Skaven recruitment; select the weapon variant |
| Stormvermin | Armoured infantry with sword-and-shield and halberd variants | Core Skaven recruitment; select the weapon variant |
| Hell Pit Abomination | Monster for breaking lines | Core Skaven recruitment; monster and war machine buildings |
| Doomwheel | Rolling war machine | Core Skaven recruitment; monster and war machine buildings |
Lords and heroes

Queek Headtaker
Queek Headtaker leads the Skaven of Clan Mors. Choose him for a fighting lord who hunts enemy leaders while Clanrats and Stormvermin carry the infantry battle.

Lord Skrolk
Lord Skrolk leads Clan Pestilens, the plague-worshipping Skaven. Choose him for disease, Plague magic and an army built around Pestilens troops.

Ikit Claw
Ikit Claw leads Clan Skryre, the Skaven engineers of magical weapons. Choose him to develop weapons teams, war machines and Doomrockets through the Forbidden Workshop.

Deathmaster Snikch
Deathmaster Snikch leads Clan Eshin in Immortal Empires. Choose the Skaven assassin for covert campaign actions and battles decided by isolated enemy characters.

Throt the Unclean
Throt the Unclean leads Clan Moulder, the Skaven breeders of mutated warbeasts. Choose him to experiment with army mutations in the Flesh Laboratory.

Tretch Craventail
Tretch Craventail leads the Skaven of Clan Rictus. Choose the cunning survivor for a campaign of opportunistic attacks and infantry manoeuvres.

Thanquol
Thanquol is the Skaven Grey Seer leading Clan Scruten. Choose him for Masterplans, secret operations and spellcasting backed by his Rat Ogre bodyguard Boneripper.

Skreech Verminking
Skreech Verminking is a Skaven Legendary Hero and Verminlord. He supports Thanquol with daemonic melee power and a mixed selection of spells.
Character stories
Sources
- Immortal Empires DLC Ownership Guide — SEGA — support.sega.com
- A New Player Survival Guide & FAQ — Creative Assembly — community.creative-assembly.com
- Update 9.0 Release Notes — Creative Assembly — community.creative-assembly.com