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  1. Guide Annex
  2. Total War: Warhammer III
  3. Units
  4. Skink Skirmishers

Skink Skirmishers

Updated

Skink Skirmishers are mobile Lizardmen missile infantry that harass approaching enemies and withdraw behind a stronger holding line.

Battlefield role: Missile skirmish infantry.

Unit type: Missile infantry.

Content pack: Total War: WARHAMMER II — Lizardmen core roster. Immortal Empires ownership

Skink Skirmishers in-game unit artwork
Unit artwork from Total War: Warhammer III.

Availability

  • The Lizardmen core roster is available in Immortal Empires through Total War: Warhammer II or a Lizardmen lord pack: The Prophet & The Warlock, The Hunter & The Beast, or The Silence & The Fury.
  • Core Warhammer II unit; no separate unit DLC is required once a Lizardmen campaign is unlocked.

Official references

  1. SEGA: Immortal Empires DLC Ownership Guide

Shoot with an escape route

In an Immortal Empires Lizardmen army, Skink Skirmishers add mobile blowpipe fire to a force whose Saurus centre wants close combat. Begin where they can shoot and then retreat towards support. An exposed position becomes dangerous when cavalry or another fast attacker changes direction.

Keep watching the unit after giving a firing order. Pull it back before an enemy closes the escape route, then look for another angle once the Saurus have engaged. Harassment works when the regiment survives to fire again.

Skirmishers, Cohorts and Chameleons

Skink Skirmishers are a distinct recruitment entry from Skink Cohorts with javelins and from Chameleon Skinks. Their blowpipes give them a missile role; the shared Skink name does not make the units interchangeable.

Oxyotl's Chameleon identity can make concealment sound universal across a Skink army. Treat ordinary Skirmishers as visible troops that need cover and support, and check the selected unit's abilities before planning an approach.

Recruitment and army partners

Skink Skirmishers belong to the core Lizardmen roster and use its Skink recruitment buildings. Nakai's campaign supplies troops through horde development. Check the local or horde recruitment panel for the ordinary entry.

Blessed Skink Skirmishers use the separate Blessed Spawnings system and its Spawning Sequence resource. Saurus Warriors give either kind of skirmisher a line to retreat behind, while a Skink Priest can contribute magic without asking the missile troops to hold a melee.

Race and roster

All profiled and notable units for this race · Compare all profiled units