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  1. Guide Annex
  2. Total War: Warhammer III
  3. Factions
  4. Tzeentch: Factions, Lords and Roster

Tzeentch: Factions, Lords and Roster

Updated

Use spells, ranged daemons and manipulation to shape the battle before committing to a melee. Tzeentch suits players who enjoy controlling where and how an enemy can fight.

Kairos Fateweaver in-game portrait
Character portrait from Total War: Warhammer III.

Availability

Content pack: Total War: Warhammer III (base game). Immortal Empires ownership

  • Total War: Warhammer III unlocks Kairos Fateweaver and the core Tzeentch roster in Immortal Empires.
  • The Changeling – Shadows of Change unlocks the Changeling and the Blue Scribes. Owners of the original Shadows of Change retain this content. Aekold Helbrass is free content tied to eligible race access.

Factions and leaders

Oracles of Tzeentch

Leader: Kairos Fateweaver.

Kairos leads a faction shaped by sorcery, cults and the manipulation of events beyond the immediate battlefield.

The Deceivers

Leader: The Changeling.

The Changeling spreads Trickster Cults through other powers' settlements and pursues regional Schemes. His campaign rewards infiltration and sabotage across Immortal Empires.

Why choose Tzeentch?

Tzeentch is the Chaos God of change, sorcery and schemes. Pink Horrors and Blue Horrors provide daemonic missile troops, while flying units and spellcasters give the army ways to attack beyond a fixed battle line.

Barrier is a distinctive defensive resource for Tzeentch's troops. Disengaging a threatened unit can be more useful than leaving it in a losing melee. Protect your missile troops and move valuable casters away from danger while other units occupy the enemy.

Tzeentch is the Chaos God of change and sorcery. His armies combine missile daemons, flying attackers and spellcasters. Choose this race if you enjoy creating a safe firing position, disrupting an enemy advance and moving valuable troops before they are pinned down.

Barrier absorbs damage and can recover after a unit has spent time out of danger. It rewards rotating threatened troops out of the fight. A regiment trapped in melee still needs help escaping; a defensive resource cannot create a route through the enemy.

Kairos or the Changeling?

Kairos Fateweaver leads the Oracles of Tzeentch. Changing of the Ways and cult activity extend the campaign beyond ordinary conquest. Consider how a strategic intervention changes the next war rather than using a campaign action simply because it is available.

Kairos uses the Fragments of Sorcery panel to build his spell selection. The freeform system introduced in patch 6.1 replaced the older arrangement of spell-changing ancillaries. Choose spells around the army's needs and the targets you expect to face.

Kairos Fateweaver leads the Oracles of Tzeentch, combining territorial conquest with Changing of the Ways and cults. Grimoires fuel strategic interventions. Choose an intervention that helps the army reach its next objective, rather than spending the resource whenever an action becomes available.

The Changeling leads The Deceivers. His Trickster Cults operate inside other factions' settlements, while regional Schemes build towards Grand Schemes and an Ultimate Scheme. Pick him for a campaign organised around infiltration and disruption; pick Kairos for Tzeentch's settlement-based campaign.

Protect the source of your damage

Horrors give a Tzeentch army ranged pressure. Flamers add a different shooting role, and Screamers provide a mobile flying threat. A roster of missiles and flyers needs something to hold enemies away from its vulnerable units.

Keep spells and shooting focused on useful targets. Firing into an enemy regiment already surrounded by your own troops can be less effective than removing an approaching threat before it arrives.

Blue, Pink and Exalted Pink Horrors are separate recruitment choices. Protect their shooting with a screen and watch the flanks. Screamers add a flying threat, while spellcasters punish enemies that bunch together or leave an exposed target.

The Blue Scribes bring unpredictable sorcery to a supporting hero slot. Aekold Helbrass brings a sword and regenerative gifts. Choose support around the army's missing job: more magic will not hold a gap in the line by itself.

Kairos after patch 6.1

Kairos builds a mixed spell selection in the Fragments of Sorcery tab of his character details. Patch 6.1 replaced the old spell-changing ancillaries with this panel. It also gave him starting cults at Montfort and the Crystal Spires, creating distant opportunities alongside his main army.

Selected roster

Tzeentch: selected army roles
UnitRoleAccess
Blue Horrors of TzeentchDaemonic missile infantry for a protected ranged formation.Regular roster
Pink Horrors of TzeentchRanged daemons whose shooting needs a screen against attackers.Regular roster
Screamers of TzeentchFlying daemons that add a mobile attacking element.Regular roster
Horrors of TzeentchDaemonic missile infantryCore roster; choose Blue, Pink or Exalted Pink Horrors in the campaign recruitment panel
Lord of ChangeFlying greater daemonBase Tzeentch roster; advanced daemon recruitment

Selected unit guides

Lords and heroes

Character stories

Sources

  1. Immortal Empires DLC Ownership Guide — support.sega.com
  2. The Changeling – Shadows of Change — store.steampowered.com
  3. Patch Notes 6.1 — community.creative-assembly.com
  4. A New Player Survival Guide & FAQ — support.sega.com
  5. https://support.sega.com/hc/en-gb/articles/21453293116561-Immortal-Empires-DLC-Ownership-Guide — support.sega.com