Guide AnnexUnofficial game wiki
Games
EN
About

Open this page in English. English

Esta página no tiene versión en español. Abre la guía del juego en español. Inicio

このページの日本語版はありません。日本語のゲーム案内へ進みます。 ホーム

本页暂无简体中文版,前往中文游戏目录。 首页

Esta página não tem versão em português. Abra o guia do jogo em português do Brasil. Início

Diese Seite ist noch nicht auf Deutsch verfügbar. Zur deutschen Spielübersicht. Startseite

  1. Guide Annex
  2. Total War: Warhammer III
  3. Lords
  4. The Changeling: Faction and Campaign Guide

The Changeling: Faction and Campaign Guide

Updated

The Changeling is Tzeentch's shapeshifting Legendary Lord, leading The Deceivers through cult infiltration, stolen identities and Schemes across Immortal Empires.

At a glance

The Changeling in-game portrait
Character portrait from Total War: Warhammer III.
Type
Legendary Lord
Battlefield role
Spellcasting shapeshifter
Content pack
The Changeling – Shadows of Change

Availability

Content pack: The Changeling – Shadows of Change. Immortal Empires ownership

  • Unlocked by The Changeling – Shadows of Change, or the original Shadows of Change pack. This paid content is separate from Kairos's base-game access.
  • Playable in Immortal Empires and The Realm of Chaos. The Blue Scribes are included in the same Tzeentch content pack.

Tzeentch through The Deceivers

Choose Tzeentch and The Deceivers for the Changeling's campaign. Trickster Cults let the faction develop inside settlements held by other powers. Cult buildings can benefit the host or drain its resources, so a useful host can be worth keeping alive.

An army still needs a purpose and a destination. Look at the active Scheme before moving: the next objective may involve infiltration, a particular building or interference with another faction rather than taking territory for yourself.

Work through a Theatre

The world is divided into regional Theatres. Minor Schemes lead towards a Theatre's Grand Scheme and its battle; completing Grand Schemes advances the Ultimate Scheme. Use the Scheme panel to decide which region and objective to pursue next.

Trickster Cults can be discovered. Balance the benefits of a building with the risk to the network, and avoid depending on a single host settlement for every part of your plan.

Collect forms, then choose a battlefield job

Formless Horror lets the Changeling borrow the forms of Legendary Lords and Heroes. Forms can be acquired through defeating characters, alliances or particular Schemes. Read the panel for the identity you want before choosing a war or diplomatic partner.

In his own form he is a Tzeentch spellcaster; a borrowed form can change his role in battle. Choose for the problem in front of the army, then support that choice with the troops around him. A different body does not protect the Horrors from a flanking attack.

Schemes, faces, and a separate purchase

The Changeling and the Blue Scribes need The Changeling – Shadows of Change. Kairos does not. The Deceivers work in Theatres: smaller schemes, stolen identities, and a grand scheme that ends in battle. He can wear another lord’s form on the field. The store account leaves his own face unknown to everyone but perhaps Tzeentch.

Play him when the campaign should be infiltration rather than a province-holding spellcaster. The lore page keeps that mischief separate from Kairos’s Oracle and from any single stolen face a player happens to copy.

Sources

  1. Immortal Empires DLC Ownership Guide — support.sega.com
  2. The Changeling – Shadows of Change — store.steampowered.com
  3. Corrupt, Coerce, and Concoct with Shadows of Change — warhammer-community.com