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  1. Guide Annex
  2. Total War: Warhammer III
  3. Lords
  4. Malus Darkblade

Malus Darkblade

Updated

Malus Darkblade leads the Dark Elf faction Hag Graef in Immortal Empires, balancing control of his possession against the power of the daemon Tz’arkan.

At a glance

Malus Darkblade in-game portrait
Character portrait from Total War: Warhammer III.
Type
Legendary Lord
Battlefield role
Melee lord with a daemonic battle transformation
Content pack
The Shadow & The Blade
Faction
Hag Graef

Availability

Content pack: The Shadow & The Blade. Immortal Empires ownership

  • Malus Darkblade requires The Shadow & The Blade, a Warhammer II lord pack, owned on the same storefront as your Immortal Empires access. The pack unlocks Hag Graef without requiring the Warhammer II base game.

Hag Graef and possession

Choose Hag Graef to lead Malus in Immortal Empires. Possession is his distinctive campaign system: elixirs suppress Tz’arkan, while allowing the daemon greater influence creates a different balance of benefits and consequences.

Tz’arkan’s Whispers tempt Malus into acts that serve the daemon. Weigh those opportunities against the position of your armies and the resources needed to keep campaigning. The possession system gives you another decision alongside Dark Elf slaves, recruitment and Black Ark support.

Choose the moment for Tz’arkan

Malus is a close-combat lord who can unleash Tz’arkan during battle. Commit him where the transformation can affect an important engagement, with friendly infantry close enough to help him control the surrounding space.

Use Dreadspears to protect the formation and Corsairs to attack infantry on its edges. A transformed lord still leaves the rest of the army needing orders: protect ranged troops and avoid letting fast enemies choose every fight.

An army around Darkblade

A Sorceress brings spellcasting to Malus’s melee army. A Master is a separate melee hero introduced by The Shadow & The Blade; recruiting that hero and selecting Malus as the faction leader are different actions.

Malekith offers another Dark Elf campaign with a lord who combines personal fighting and sorcery. Compare that role with Malus’s possession and transformation before choosing a leader.

Hag Graef and Tz'arkan

Malus requires The Shadow and the Blade. The pack unlocks Hag Graef without the Warhammer II base game. Possession is the campaign: elixirs hold Tz'arkan down, and giving the daemon more influence changes the balance. In battle he can loose the daemon. Dreadspears and Corsairs still have to win the infantry fight around him.

The Daemon's Curse is the first Malus novel, by Dan Abnett and Mike Lee. Deathblade, by C L Werner, is the End Times volume and is labeled as such on the lore page. Malekith is the Witch King who gives orders in that later jacket. A Hag Graef campaign is not the artefact hunt, and it is not that last assault.

Sources

  1. Immortal Empires DLC Ownership Guide — SEGA Support — support.sega.com