
Effects
Modifier values for patch 1.20.1.2 are listed below. Check the in-game tooltip for availability and current setup.
| Modifier | Value |
|---|---|
| Learning | +2 |
| Intrigue | +2 |
| Disease Resistance (Health) | +0.5 |
In play
Herbalist: learning rises by 2, intrigue rises by 2, and disease resistance (health) rises by 0.5. Herbalist belongs on the character you trust around disease. A matching culture or faith can add further bonuses. Those bonuses are not part of the base list.
How to get Herbalist
- Gain: Herbalist mostly comes from the Medicine focus: the event Secrets of Nature lets a character with high Learning learn herb lore from a herbalist courtier or friend. With Wards and Wardens, a Court Physician can also teach you and offer a Herbalist or Gardener choice.
- Remove or lose: It stays once gained.
Sources: ck3db: Herbalist (patch 1.20.1.2)