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  1. Guide Annex
  2. Crusader Kings 3
  3. Traits
  4. Heresiarch

Heresiarch

Updated Fame

Heresiarch: martial rises by 2, learning rises by 2, prowess rises by 2, same faith opinion rises by 10, influence rises by 0.75 a month, and advantage against coreligionists rises by 5.

Heresiarch trait icon
Heresiarch · Fame · patch 1.20.1.2

Effects

Modifier values for patch 1.20.1.2 are listed below. Check the in-game tooltip for availability and current setup.

Heresiarch modifiers
ModifierValue
Martial+2
Learning+2
Prowess+2
Same Faith Opinion+10
Influence+0.75/month
Advantage against coreligionists+5

In play

Heresiarch: martial rises by 2, learning rises by 2, prowess rises by 2, same faith opinion rises by 10, influence rises by 0.75 a month, and advantage against coreligionists rises by 5. Heresiarch changes advantage against coreligionists (+5). That row is the one to plan around.

How to get Heresiarch

  • Gain: Lead a heresy. When a faith's fervor falls below 40, heresies can break out and the founder of the new heretical Rite becomes a Heresiarch. When a Rite is declared heretical, its head becomes a Heresiarch as well. Some story events also grant it.
  • Remove or lose: Converting to another faith removes it. With By God Alone, a Heresiarch who asks to be received back after their Rite is declared heretical loses Heresiarch and becomes a Herald.

Heresy outbreaks are a free 1.20 feature; the chance rises as fervor drops further.

Sources: ck3db: Heresiarch (patch 1.20.1.2) · By God Alone and 1.20.0 patch notes