
Effects
Modifier values for patch 1.20.1.2 are listed below. Check the in-game tooltip for availability and current setup.
| Modifier | Value |
|---|---|
| Monthly Learning Lifestyle Experience | +10% |
| Health | -0.5 |
| Attraction Opinion | -10 |
| Opinion of Possessed characters | +15 |
In play
Possessed: monthly learning lifestyle experience rises by 10%, health falls by 0.5, attraction opinion falls by 10, and opinion of possessed characters rises by 15. This is the genetic form of the trait. On campaign, health (-0.5) decides whether Possessed should still march.
How to get Possessed
- Gain: The genetic form of Possessed is inherited from parents who have or carry it, or rolled by about 0.5% of children at birth. It starts hidden and normally surfaces through an event 10 to 20 years after birth.
- Remove or lose: A court chaplain's treatment can remove or suppress it, though a carrier can still pass it on.