
Effects
Modifier values for patch 1.20.1.2 are listed below. Check the in-game tooltip for availability and current setup.
| Modifier | Value |
|---|---|
| Martial | +2 |
| Prowess | +3 |
| Clergy Opinion | +15 |
| Same Faith Opinion | +5 |
In play
Warrior of the Faith: martial rises by 2, prowess rises by 3, clergy opinion rises by 15, and same faith opinion rises by 5. Warrior of the Faith changes martial (+2). That row is the one to plan around.
How to get Warrior of the Faith
- Gain: During a Great Holy War (a crusade or jihad), an army commander or knight whose army enters the targeted kingdom on land held by the defending side can gain the trait through an event.
- Remove or lose: Lost if the character stops commanding an army within a few weeks of getting it, or when they convert to another religion.
Christians see it as Crusader and Muslims as Mujahid. Characters who already have Holy Monarch cannot get it.