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  1. Guide Annex
  2. Crusader Kings 3
  3. Traits
  4. Bloody Flux

Bloody Flux

Updated Health

Bloody Flux: diplomacy falls by 2, martial falls by 1, intrigue falls by 2, prowess falls by 80%, health falls by 3.5, elderly health falls by 2, natural dread falls by 50, and attraction opinion falls by 5.

Bloody Flux trait icon
Bloody Flux · Health · patch 1.20.1.2

Effects

Modifier values for patch 1.20.1.2 are listed below. Check the in-game tooltip for availability and current setup.

Bloody Flux modifiers
ModifierValue
Diplomacy-2
Martial-1
Intrigue-2
Prowess-80%
Health-3.5
Elderly Health-2
Natural Dread-50
Attraction Opinion-5

In play

Bloody Flux: diplomacy falls by 2, martial falls by 1, intrigue falls by 2, prowess falls by 80%, health falls by 3.5, elderly health falls by 2, natural dread falls by 50, and attraction opinion falls by 5. On campaign, health (-3.5) decides whether Bloody Flux should still march.

How to get Bloody Flux

  • Gain: Bloody Flux is caught during a Dysentery epidemic in the area.
  • Remove or lose: Survivors recover in about two to three months. A critical success on a risky or mystic physician treatment cures it.

Sources: CK3 Database: Bloody Flux (dysentery)