
Effects
Modifier values for patch 1.20.1.2 are listed below. Check the in-game tooltip for availability and current setup.
| Modifier | Value |
|---|---|
| Monthly Learning Lifestyle Experience | +10% |
| Health | -0.5 |
| Attraction Opinion | -10 |
| Opinion of Possessed characters | +15 |
In play
Possessed: monthly learning lifestyle experience rises by 10%, health falls by 0.5, attraction opinion falls by 10, and opinion of possessed characters rises by 15. This is the ordinary health form of Possessed, separate from the genetic form. On campaign, health (-0.5) decides whether Possessed should still march.
How to get Possessed
- Gain: Gained from events: mental breaks under stress (including in prison), a failed mystic treatment by a court physician, and some religious decisions and DLC events.
- Remove or lose: Your court chaplain may offer to treat it, which can drive it out.