
Effects
Modifier values for patch 1.20.1.2 are listed below. Check the in-game tooltip for availability and current setup.
| Modifier | Value |
|---|---|
| Stewardship | -2 |
| Learning | -1 |
| Intrigue | +3 |
| Stress Gain | -50% |
| Natural Dread | +15 |
| Vassal Opinion | -5 |
In play
Arbitrary: stewardship falls by 2, learning falls by 1, intrigue rises by 3, stress gain falls by 50%, natural dread rises by 15, and vassal opinion falls by 5. Arbitrary spends stewardship and learning on intrigue, dread, and easier stress. Vassals notice. Just is the opposite.
How to get Arbitrary
- Gain: Arbitrary comes from childhood events with Craven and Lazy, or Honest and Impatient; an Arbitrary guardian makes it likelier. Adults can become Arbitrary through the stress event Mental Break: Ingratitude, which can replace Just.
- Remove or lose: If your adult heir has Arbitrary, the Family focus event A Flaw of Character lets you coach them out of it and gives them Just instead. If your faith counts Arbitrary as a sin, the pilgrimage event with a local guru and the Mendicant Mystics tradition event A Mystic's Wrath can swap it for Just.
Sources: ck3db: Arbitrary (patch 1.20.1.2)