
Effects
Modifier values for patch 1.20.1.2 are listed below. Check the in-game tooltip for availability and current setup.
| Modifier | Value |
|---|---|
| Diplomacy | -1 |
| Martial | -1 |
| Prowess | -20% |
| Health | -0.25 |
| Fertility | -10% |
In play
Infirm: diplomacy falls by 1, martial falls by 1, prowess falls by 20%, health falls by 0.25, and fertility falls by 10%. On campaign, health (-0.25) decides whether Infirm should still march.
How to get Infirm
- Gain: An age-related ailment, usually from about 45 onward (earlier for characters with a bad physique, Spindly or Weak). Low health and illness add to it over time.
- Remove or lose: Does not wear off on its own and can worsen into Incapable. Only rare events, such as a miracle on pilgrimage, remove it.
Sources: CK3 Database: Infirm (infirm)