
Effects
Modifier values for patch 1.20.1.2 are listed below. Check the in-game tooltip for availability and current setup.
| Modifier | Value |
|---|---|
| Martial | +1 |
| Intrigue | +1 |
In play
Rowdy: martial rises by 1 and intrigue rises by 1. Rowdy points a child toward martial and intrigue when the education focus is chosen.
How to get Rowdy
- Gain: Every child gets one of five childhood traits at age 3, each with the same base weight. Cultural traditions can make Rowdy three times as common, or cut it to a third. At age 6 a Rowdy child starts a martial education by default, which can be changed in the education screen.
- Remove or lose: Removed automatically when the child turns 16 and comes of age; the education trait earned during childhood takes its place.
Sources: CK3 Database: Rowdy (rowdy)