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  1. Guide Annex
  2. Crusader Kings 3
  3. Traits
  4. Incapable

Incapable

Updated Health

Incapable: diplomacy falls by 100%, martial falls by 100%, stewardship falls by 100%, intrigue falls by 100%, learning falls by 100%, prowess falls by 100%, health falls by 2, natural dread falls by 25, and dread loss rises by 100%.

Incapable trait icon
Incapable · Health · patch 1.20.1.2

Effects

Modifier values for patch 1.20.1.2 are listed below. Check the in-game tooltip for availability and current setup.

Incapable modifiers
ModifierValue
Diplomacy-100%
Martial-100%
Stewardship-100%
Intrigue-100%
Learning-100%
Prowess-100%
Health-2
Natural Dread-25
Dread Loss+100%

In play

Incapable: diplomacy falls by 100%, martial falls by 100%, stewardship falls by 100%, intrigue falls by 100%, learning falls by 100%, prowess falls by 100%, health falls by 2, natural dread falls by 25, and dread loss rises by 100%. On campaign, health (-2) decides whether Incapable should still march.

How to get Incapable

  • Gain: Comes from the end stage of old-age ailments (Infirm or Withering Mind progressing all the way) and from harm events such as a stroke, a bad fall from a horse, nearly drowning, or inbreeding catching up with a character.
  • Remove or lose: Permanent. An incapable ruler is run by a regent and cannot have children.

Sources: CK3 Database: Incapable (incapable)