
Trait tiers
← WoundedSeverely Injured · tier 2 of 3Brutally Mauled →
Effects
Modifier values for patch 1.20.1.2 are listed below. Check the in-game tooltip for availability and current setup.
| Modifier | Value |
|---|---|
| Martial | -2 |
| Intrigue | -2 |
| Health | -2 |
| Prowess | -4 |
| Fertility | -25% |
| Natural Dread | -15 |
| Dread Loss | +100% |
| Attraction Opinion | -10 |
In play
Severely Injured: martial falls by 2, intrigue falls by 2, health falls by 2, prowess falls by 4, fertility falls by 25%, natural dread falls by 15, dread loss rises by 100%, and attraction opinion falls by 10. On campaign, health (-2) decides whether Severely Injured should still march.
How to get Severely Injured
- Gain: Reached when a Wounded character takes another wound, or directly from a serious injury in battle, duels, hunts or events. Characters with Fragile Bones are pushed up the wound tiers faster.
- Remove or lose: Recovers one step at a time, first to Wounded, then fully. Court physician treatment helps, and a new wound pushes it up to Brutally Mauled instead.